realplayer 10 (x86) on 5.10 (AMD64)

Tristan Wibberley maihem at maihem.org
Mon Oct 17 23:25:23 UTC 2005


Tristan Wibberley wrote:
> Tristan Wibberley wrote:
> 
>>Hi,
>>
>>I'm trying to run realplayer 10 on breezy. I don't know how everything
>>is structured for 32-bit support within the AMD64 version of breezy, but
>>the appropriate libraries seem to be in /lib32 and /usr/lib32 and ldd
>>realplay.bin shows library references resolving to files in those
>>directory trees.

Got this working now, I can run realplayer 10 as a standalone program
(not as firefox plugin) by modifying Realplayer/realplay adding these
lines near the start:

GTK_PATH=/usr/lib32/gtk-2.0
export GTK_PATH
LD_PRELOAD=${LD_PRELOAD}:/usr/lib32/libpangohack.so.0.0
export LD_PRELOAD
GDK_PIXBUF_MODULE_FILE=/etc32/gtk-2.0/gdk-pixbuf.loaders
export GDK_PIXBUF_MODULE_FILE

and creating a directory /etc32/gtk-2.0 copying
/etc/gtk-2.0/gdk-pixbuf.loaders into it, then replacing every occurrence
of /lib/ in that file with /lib32/

You get a couple of warnings about LD_PRELOAD libraries not being
loadable (binaries run during the script are amd64 binaries and can't
load the ia32 libraries - it could be fixed but should never be a
problem in this case).

-- 
Tristan Wibberley





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