[UVF Exception Request] Wesnoth 1.1.1

Reinhard Tartler siretart at tauware.de
Thu Feb 23 07:55:00 GMT 2006

On Wed, Feb 22, 2006 at 08:30:04PM -0600, Ming Hua wrote:
> > I tried to connect to the official Wesnoth game server with the
> > current Ubuntu version (1.1) and it said that I have to be using
> > version 1.1.1 to access it now.
> > 
> > That means it's not possible to play network games with the current
> > version of Wesnoth in Dapper right now.
> This actually makes me wonder if we should have wesnoth 1.1.x branch
> (development branch) in dapper after all.
> The current newest stable release is 1.0.2, and newest development
> release is 1.1.1, while dapper has 1.1(.0).
> It won't surprise me if wesnoth upstream has a newer development release
> after dapper is released (or even between FF and release), and as the
> upstream official servers seem to require the newest release according
> to [1], we are going to have the same problem sooner or later.
> 1. http://www.wesnoth.org/wiki/MultiplayerServers
> Granted, there will be new stable release as well, but it's probably
> less frequent, and maybe more justified for dapper-updates.
> (I'm not really against this UVF request, just express my concerns about
> following the development branch, I didn't do any work on the wesnoth
> package after all.)

Thank you for this analysis. I tend to agree with you, wesnoth seems to
me like a perfect candidate for ubuntu-backports. This doesn't answer
wheather we should accept or reject this exception, though.

This package as well as the p2p related packages shows me that we have
some more or less 'volatile' packages, which loose functionality if they
are not updated regularly. Can we handle them better than how we do
right now?


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