[ubuntu-art] Deadline for community art: May 15
Étienne Bersac
bersace03 at laposte.net
Tue May 9 20:59:52 BST 2006
Hello,
> We have struggled to get a good workflow in place between the artist
> leading Human and the packaging team. You can see the latest delivery
> from the Human folks here:
>
> http://daniel.holba.ch/ubuntu/iconcall/
At last ! Thanks for this preview of the development state. I'm happy to
see new devices and trash icons and other improvement. Human
definitively does not blend with neither Tango nor Tangerine.
> being developed by folks who work with Gnome and KDE themes regularly
> so can test it in place.
Why don't we use Gnome and KDE themes regularly ? It seems you use Mac
OS X to build those icon. That's a shame, isn't it ? Does that mean
Quality Artwork implie Macs OS X and its Art software suites ?
> Unfortunately, I don't believe that Tango has the level of design
> quality in place that we need for the best theme for Ubuntu. I just
> don't like the Tango icons. And 22x22 (as well as other decisions) are
> IMO poor choices. Tangerine is therefor somewhat limited. Ideally, we
> want better icons, with a better toolchain process for Human.
I really do not understand the basis of this point of view. 22x22 icons
is a choice to make tiny icons for both KDE and Gnome. tiny icons are
refactored to fit well this tiny size.
Can you explains precisely what do you mean by "professionnal" ? I know
this is a hard excersise, but we lake clareté and openness.
I'm really excited about getting beautiful artwork for dapper. But i get
frustrated about this mess icon set.
Wish things goes better before the release.
--
Verso l'Alto !
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