Aere at Dvorak-Keyboards.com
Thu May 23 20:24:15 UTC 2013
If you are interested, and would like to take a look at the games I'm
offering for Lubuntu that I developed, you can find earlier versions of
them on my personal web-site (see the link at the end of this e-mail).
In that website, scroll down to near the bottom (past the links to the
stories of our many cross-country bicycle adventures), to the section
called: Video Games published to the web (Java Applets)
There are links there to two games, "Asteroid Battle" and "Insecter".
To play them, you need either the "icedtea-7-plugin" package, or the
"icedtea6-plugin" package, depending on which version of Java you have
(or want). The default-jre package of Lubuntu 13.04 is Open Java 7, so
the "icedtea-7-plugin" is the package you need.
*With the above packages, **and using Firefox*, you can just click on
the link to play them. The Chomium browser will send you to the Java
plugins page - even if you already have the plugin package installed.
It might require Oracle Java, rather than Open Java.
Both games have a context-sensitive "Help" button. So click it if you
don't know what to do. It will pause the game while you read.
There are a lot of parameters you can specify to customize the games.
With the Java Web-Start (installable) version (rather than the applet
version on my website), you can customize it, and it remembers your last
settings (and keeps track of high scores).
The installable version also has other improvements beyond the Java
applet versions you can try out in the link below.
On the Asteroid Battle game, to make your ship move, click and hold the
right mouse button, and drag it in the direction you want to accelerate
(or decelerate). When you let-up on the right button, no energy will be
expended on maneuvering, and you will continue to coast in the current
direction and speed. The left mouse button fires at where the
mouse-pointer is. When you maneuver, you have less energy for shields.
When you fire, you have no shields. Avoid getting moving too fast - it
takes a long time to slow back down.
On the Insecter game, hold your left mouse button down, and your spider
will move toward where the mouse pointer is. You try to jump on the
flies, but avoid the ants. Watch out for the computer-controlled (gray)
spider - it's quick, and takes no time to make up its mind... If it's
nearby, it will jump on you before you know it, and take away all your
*Here is my web-site:*
P.S. - You might find our cross-country bicycle adventures interesting
as well. I've bicycled from Canada to Mexico.
On 05/21/2013 12:02 PM, Aere Greenway wrote:
> On 05/21/2013 08:54 AM, Yorvyk wrote:
>> Games, do we need the in Lubuntu and if so which? Personally I see no
>> problem with Ace of Penguin.
> It seems that all of the Lubuntu games are some sort of card game. If
> you like card games, that's fine.
> I don't pretend to be a majority opinion, but I never have liked card
> I have developed several games which I would be willing to contribute,
> but they need work to make them into something that could be distributed.
> One of them (my best), called "Asteroid Battle", could be put in
> finished form without too much work. But it requires the default Java
> JRE (library) which is i bit 'heavy' for some machines (though it
> works fine on my 450 megahertz 384 meg RAM machine).
> The other problem with this, is that I am very busy for this (and the
> next few) months. But I could have it ready well before October.
> This game actually installs using Java web-start (Netx), and works on
> Windows and Mac as well. I could write a Debian package for it (but
> I'm not very skilled at that, and doing the 'man' page I would have to
> In this game, you maneuver your ship in an asteroid field (trying not
> to hit one), trying to maneuver yourself to get shots at ships of the
> opposing fleet. Your ship is also a member of a fleet, and you must
> avoid damaging ships of your fleet (even in the explosion of an enemy
> ship). The shots you (and the opponents fire do not penetrate
> asteroids, and the effects of exploding ships are also blocked by
> I have another game (called "Insecter") which could be fairly quickly
> put into 'releasable' condition.
> I already have help documents for both games.
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