[PATCH][Karmic]drm/i915: fix tiling on IGDNG

Tim Gardner tim.gardner at canonical.com
Tue Sep 29 02:34:29 UTC 2009


Zhao, Yingying wrote:
> The attached patch brings 50% performance gain compared with non-tiling in 3D games like Open Arena or Unreal Tournament on next Intel embedded GMCH - Ironlake.
> 
> It's already accepted by upstream and is expected to be in 2.6.31.2.
> 
> Please consider to get this patch into Karmic.
> 
> 
> ---
> Yingying Zhao
> OSV Enabling / Intel Opensource Technology Center
> Phone: +86-10-82171691
> Fax: +86-10-82861445
> Inet: 8-758-1691
> 
> 
> 

applied

-- 
Tim Gardner tim.gardner at canonical.com




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