[PATCH][Karmic]drm/i915: fix tiling on IGDNG
Zhao, Yingying
yingying.zhao at intel.com
Sun Sep 27 08:22:19 UTC 2009
The attached patch brings 50% performance gain compared with non-tiling in 3D games like Open Arena or Unreal Tournament on next Intel embedded GMCH - Ironlake.
It's already accepted by upstream and is expected to be in 2.6.31.2.
Please consider to get this patch into Karmic.
---
Yingying Zhao
OSV Enabling / Intel Opensource Technology Center
Phone: +86-10-82171691
Fax: +86-10-82861445
Inet: 8-758-1691
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