[Bug 352523] [NEW] play fails on remote pulseaudio server
Pasi Savolainen
pasi.savolainen at iki.fi
Tue Mar 31 16:46:50 UTC 2009
Public bug reported:
Binary package hint: banshee
When using remote pulseaudio server, playing fails.
output in console is:
---
[Debug 19:43:56.572] Player state change: Idle -> Loading
[Debug 19:43:56.702] Player state change: Loading -> Loaded
[Debug 19:43:56.724] (libbanshee:player) bp_stop: setting state to GST_STATE_NULL
[Debug 19:43:56.724] Player state change: Loaded -> Idle
[Error 19:43:56.727] GStreamer resource error: Failed
[Debug 19:43:56.789] Creating Pango.Layout, configuring Cairo.Context
[Debug 19:43:56.789] Creating Pango.Layout, configuring Cairo.Context
---
When redirecting to local PA server, playing works just fine. Same PA
server outputs nicely xine & rhythmbox -originated audio, so it should
be ok.
Here is "pulseaudio -vv" output from time when playing is attempted:
---
I: socket-server.c: TCP connection accepted by tcpwrap.
I: client.c: Created 4 "Native client (TCP/IP client from 192.168.1.128:34212)"
I: client.c: Client 4 changed name from "Native client (TCP/IP client from 192.168.1.128:34212)" to "Banshee"
I: module-volume-restore.c: Restoring sink for <pulsecore/protocol-native.c$Banshee>
I: module-volume-restore.c: Restoring volume for <pulsecore/protocol-native.c$Banshee>
D: module-suspend-on-idle.c: Sink alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 becomes busy.
I: resampler.c: Forcing resampler 'copy', because of fixed, identical sample rates.
I: resampler.c: Using resampler 'copy'
I: resampler.c: Using float32le as working format.
I: sink-input.c: Created input 3 "Playback Stream" on alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 with sample spec float32le 2ch 44100Hz and channel map front-left,front-right
D: memblock.c: Memory block too large for pool: 17640 > 16376
D: memblockq.c: memblockq requested: maxlength=141120, tlength=70560, base=8, prebuf=70560, minreq=3528
D: memblockq.c: memblockq sanitized: maxlength=141120, tlength=70560, base=8, prebuf=70560, minreq=8
D: module-suspend-on-idle.c: Sink alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 becomes busy.
D: module-suspend-on-idle.c: Sink alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 becomes idle.
D: module-suspend-on-idle.c: Sink alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 becomes idle.
I: sink-input.c: Freeing output 3 "'Whiskey in the Jar' by 'Metallica'"
I: client.c: Freed 4 "Banshee"
I: protocol-native.c: connection died.
---
ProblemType: Bug
Architecture: amd64
DistroRelease: Ubuntu 9.04
ExecutablePath: /usr/lib/banshee-1/Banshee.exe
InterpreterPath: /usr/bin/mono
NonfreeKernelModules: nvidia
Package: banshee 1.4.3-3ubuntu2
ProcEnviron:
PATH=(custom, user)
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: banshee
Uname: Linux 2.6.28-11-generic x86_64
** Affects: banshee (Ubuntu)
Importance: Undecided
Status: New
** Tags: amd64 apport-bug
--
play fails on remote pulseaudio server
https://bugs.launchpad.net/bugs/352523
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