[Bug 275492] Re: monsterz.py crashed with error in blit()
Arnaud Jeansen
arnaud.jeansen at gmail.com
Tue Nov 18 22:13:24 UTC 2008
Seems related to what I'm seeing here, a crash a few seconds after start
up :
arnaud at dell-desktop:~$ monsterz
Traceback (most recent call last):
File "/usr/share/games/monsterz/monsterz.py", line 1998, in <module>
main()
File "/usr/share/games/monsterz/monsterz.py", line 1993, in main
monsterz.go()
File "/usr/share/games/monsterz/monsterz.py", line 1271, in go
iterator()
File "/usr/share/games/monsterz/monsterz.py", line 1381, in iterate_menu
self.copyright_draw()
File "/usr/share/games/monsterz/monsterz.py", line 1300, in copyright_draw
system.blit(scroll, (13, 437))
File "/usr/share/games/monsterz/monsterz.py", line 403, in blit
self.background.blit(surf, coords)
pygame.error: Surfaces must not be locked during blit
I spent some time tracking this down (this was a regression from hardy) :
monsterz intrepid (0.7.1) + pythom-pygame intrepid (1.8.1) =>blit error
monsterz hardy (0.7.0) + pythom-pygame intrepid (1.8.1) => blit error
monsterz intrepid (0.7.1) + pythom-pygame hardy (1.7.1) => works fine
I read on a pygame mailing list that locking changes were made in 1.8.x,
this seems to break monsterz
This has been seen on Gentoo as well :
http://bugs.gentoo.org/show_bug.cgi?id=238774
And has also been relayed upstream, but no reply so far:
http://sam.zoy.org/monsterz/msg00092.html
--
monsterz.py crashed with error in blit()
https://bugs.launchpad.net/bugs/275492
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