video card for new computer
Ralf Mardorf
silver.bullet at zoho.com
Sat Dec 16 18:19:41 UTC 2017
On Sat, 16 Dec 2017 19:07:02 +0100, Ralf Mardorf wrote:
>On Sat, 16 Dec 2017 18:42:00 +0100, Ralf Mardorf wrote:
>>On Sat, 16 Dec 2017 18:31:21 +0100, Ralf Mardorf wrote:
>>>PPS: I worked on audio and video business and I'm a video and audio
>>>engineer as well as an artist myself. While I guess that blender is
>>>overprized, the Wiki anyway provides related information:
>>>
>>>Hardware Production-standard
>>>Processor 64-bit eight core CPU
>>>Memory 16 GB RAM
>>>Graphics card Dual OpenGL 3.2 compatible cards with 4 GB
>>>video RAM Display Dual 1920×1080 pixels, 24-bit color
>>>Input Three-button mouse and graphics tablet
>>>
>>>https://en.wikipedia.org/wiki/Blender_(software)#Hardware_requirements
>>
>>My apologies, I forgot to quote this, from the same link:
>>
>>"Cuda Requirements: Compute Level 2.0+, NVIDIA Fermi, better Kepler or
>>later
>>
>>OpenCL Requirements: OpenCL 1.2, better OpenCL 2.0, AMD GCN 2nd Gen.
>>or later with OpenCL 2.0 recommended since 2.79 (GCN 1 on Blacklist)
>>or NVidia Kepler or Later (Cuda with more Performance)
>>
>>Actual recommended for best performance: Actual Intel Xeon or AMD
>>Ryzen (8 to 32 Proz.), 64 GB RAM, NVIDIA GTX 1080 or better, AMD
>>Radeon RX 580 or better, fast SSD, Display: Dual 3840x2160 30-bit
>>Color"
>
>PPS: Rendering an animated character walking through photo-realistic
>water, rendered based on scientifically math (I don't know if this is a
>feature provided by blender) isn't much common graphic work. It's a
>nice and usually not done with a single desktop computer.
Including a transition walking through water to an
animated Non-Newtonian fluid, until the animated character gets stuck
in the mud ;).
That's not an averaged task you would do using Ubuntu.
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