Ubuntu 12.04 LTS removing unity and installing GNOME
Ryan Gauger
rtgkid at gmail.com
Tue Jun 5 12:35:58 UTC 2012
On 06/04/2012 10:44 PM, Rashkae wrote:
> On 06/04/2012 08:04 AM, Ryan Gauger wrote:
>> ent. I am on the Unity Design Team, and we have crafted the most
>> beautiful desktop environment ever (haha, just kidding). It would be
>> helpful if someone replied who hates Unity (or someone who knows why,
>> but maybe doesn't hate it themselves), and told me why, so that I can
>> give this information to the Unity Design Team. As I have said, I do
>> *highly* recommend just getting used to Unity, like you got used to
>> Ubuntu when you switched from Windows (I know not everyone did, but
>> most people do not install another OS than the one that came
>> pre-installed (most lik
>
> Ok, I'll bite....
>
> (Note: I haven't tried the latest iteration of Unity. Apolgies if
> some of these issues have been addressed.)
>
> I don't personally like moving the application menus to the top of
> the screen. Admittedly, this is something I could just get used to,
> and 'would' have proven useability benefits to using the screen edge
> for infinite pointing space... I say "would" be cause any perceived
> theoretical benefit gets completely eliminated when the menu hides
> unless you move the mouse pointer to unveil it. I don't know what
> genius thought that would be a good idea, but it shows right there in
> two minutes exactly how little though to usability actually went into
> Unity.
>
> 2: I'm a compulsive multi-tasker who has grown used to having a dozen
> virtual desktops, several of them filled with several windows. A task
> bar/dock that doesn't keep my desktops separate is completely useless
> to me. It's bad enough that Docky hides the option and requires gconf
> editing to enable this basic function, but Unity eliminates it
> entirely. If I could opt out of using Unity task bar in favor of
> something else that worked better for my needs, (docky, AWN, and
> another whose name I forget,) that would be a non usse. But Unity,
> like Gnome Shell, forces itself to be all or nothing. Bad Unity.
>
>
> Those are the only 2 issues I ran into before giving up on Unity. #2
> especially is a complete showstopper.
>
>
>
>
>
>
I can answer one of your thoughts on this... Moving the app menus to the
top panel was done to provide more space for the app. This is part of
what creates a distraction-free area, especially for maximised apps. It
may not look like it, but if you really think about it, hiding the app
menu by default helps to create more space. We could not fit the menu on
the same panel as the title, window control buttons, and indicator
applets, so we thought that hiding them by default was a better way to
go than to throw them down under the top panel, as that would not make
any sense at all, and may confuse users more than the hidden menus. I
will bring up the idea for the option for more virtual desktops in the
Unity Design Team, as well as more ideas you had. Thanks!
In Christ,
Ryan
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