[Breezy] Banshee crashing when deleting column

Santiago Erquicia santiago.erquicia at gmail.com
Sat Sep 10 01:03:36 UTC 2005


I just want to be sure other people see the same problem.

If I try to hide a column, banshee crashes with the following output (console):

Unhandled Exception: System.NullReferenceException: Object reference
not set to an instance of an object
in <0x00000> <unknown method>
in (wrapper managed-to-native)
GLib.Signal:g_signal_get_invocation_hint (intptr)in <0x0001c>
GLib.Signal:get_Handler ()
in <0x00061> GLib.Signal:voidObjectCallback (IntPtr handle, IntPtr gch)
in (wrapper native-to-managed) GLib.Signal:voidObjectCallback (intptr,intptr)
in <0x00000> <unknown method>
in (wrapper managed-to-native) Gtk.Object:gtk_object_destroy (intptr)
in <0x00017> Gtk.Object:Destroy ()
in <0x0000a> Gtk.Widget:Destroy ()
in [0x00001] (at
/build/buildd/banshee-0.9.7/src/PlaylistColumns.cs:184)
Banshee.PlaylistColumnChooserDialog:OnCloseButtonClicked
(System.Object o, System.EventArgs args)
in (wrapper delegate-invoke)
System.MulticastDelegate:invoke_void_object_EventArgs
(object,System.EventArgs)
in <0x00096> GLib.Signal:voidObjectCallback (IntPtr handle, IntPtr gch)
in (wrapper native-to-managed) GLib.Signal:voidObjectCallback (intptr,intptr)
in <0x00000> <unknown method>
in (wrapper managed-to-native) Gtk.Application:gtk_main ()
in <0x00007> Gtk.Application:Run ()
in [0x0019c] (at
/build/buildd/banshee-0.9.7/src/PlayerInterface.cs:159)
Banshee.PlayerUI:.ctor ()
in [0x0010d] (at /build/buildd/banshee-0.9.7/src/Main.cs:79)
Banshee.BansheeEntry:Main (System.String[] args)


Is it just me?  Where should I file a bug report?

Santiago




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