[DC LoCo] Valve talks Steam client for Linux - SlashGear

N.C. Weber ncweber00 at earthlink.net
Wed Apr 25 18:57:08 UTC 2012


An evolutionary dead end is my guess.

Sent from my Kindle Fire



_____________________________________________
From: Matthew Gallagher <mattva01 at gmail.com>
Sent: Wed Apr 25 10:49:56 EDT 2012
To: Michael Haney <thezorch at gmail.com>
Cc: Ubuntu Linux DC LoCo Team <ubuntu-us-dc at lists.ubuntu.com>
Subject: Re: [DC LoCo] Valve talks Steam client for Linux - SlashGear


As usual, I fail to properly copy and paste long replies.

One more note I forgot to mention from the article is that distaste of
Windows 8 by game developers appears to have spread to Valve.
I wonder where this leads for the future of the PC as a gaming platform.....?

On Wed, Apr 25, 2012 at 10:47 AM, Matthew Gallagher <mattva01 at gmail.com> wrote:
> I really hope Phoronix is right this time, unlike the many other times
> they've claimed Steam was coming to Linux. I'm going to hold off
> celebrating till Valve confirms.....
>
> However, if this is true, it's great news for Linux gaming and driver
> quality. It's well known that Mac video driver quality went up
> significantly within a few days of Steam's launch on that platform.
> Before that point, there was no pressure on Apple or Nvidia to fix
> lingering issues with their drivers, as very few games existed for the
> platform at the time.
>
> This also means that publishers will have a single place to put closed
> source games, rather then  the clusterfuck (pardon the language, but
> it's the truth) of a situation current distributions have. While
> Steam does count  as  a form of DRM, it makes an effort to stay out of
> your way, while simultaneously giving risk-averse publishers some
> additional security. I think this will lead to a lot more games
> getting published for the Linux platform, as it has for Mac OSX.
>
> I think one of the things that allowed this to finally happen is the
> Humble Bundles enforcing Linux support for the games they  publish,
> creating a large library of Linux games that happen to already be on
> Steam.
> For those of you not familiar with Steam, when you purchase a game
> labeled with "Steam Play", it's instantly available to you on every
> platform Valve supports. Having the ability to easily extend Steam
> Play to Linux for
> hundreds of titles, makes the move make a lot more financial sense for Valve.
>
> Another thing that makes this make a lot more sense this time is the
> rise of Free-to-Play games, with the most popular being one of Valve's
> own titles, Team Fortress 2. Linux gamers unused to paying for
> software will be less reluctant to install steam if their are free
> options available.
>
> Overall, if this is true, it's a great day for Linux gaming.
>
>
> PS. Valve's Employee Handbook is amazing:
> http://newcdn.flamehaus.com/Valve_Handbook_LowRes.pdf
>
> On Wed, Apr 25, 2012 at 10:37 AM, Michael Haney <thezorch at gmail.com> wrote:
>> On Wed, Apr 25, 2012 at 8:26 AM, Kevin Cole <dc.loco at gmail.com> wrote:
>>>
>>> For you gamers out there, good news:
>>>
>>> http://www.slashgear.com/valve-talks-steam-client-for-linux-25224604/
>>>
>>>
>>
>> Its about damn time!
>>
>> --
>> Michael "TheZorch" Haney
>> https://sites.google.com/site/thezorch/
>>
>> "Those who are angry in their religion do not live it."
>> --Abraham-Hicks
>>
>> Break some Windows, bring freedom to your PC. www.ubuntu.com
>>
>>
>> --
>> Ubuntu-us-dc mailing list
>> Ubuntu-us-dc at lists.ubuntu.com
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>>
>
>
>
> --
> -Matthew Gallagher



-- 
-Matthew Gallagher

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