Ubuntu Studio Art Manager
beejunk at gmail.com
beejunk at gmail.com
Wed Aug 19 13:24:47 BST 2009
On Aug 19, 2009 6:57am, Jussi Schultink <jussi01 at gmail.com> wrote:
> Hi Kiernan,
> On Wed, Aug 19, 2009 at 2:30 PM, Kiernan Holland rofthorax at gmail.com>
> wrote:
> Here's what is needed from the position:
> * Define a new design direction or update our current one.
> * Create a single theme, wallpaper and if you're really ballsy, an
> icon set. (i've been trying to get someone to head up a off-shoot
> of Breathe:
> https://wiki.ubuntu.com/Artwork/BreatheIconSet/UbuntuStudio)
> * Know the technicals of how these work together and on the system.
> * Know how to use BZR.
> * Be able to troubleshoot issues with the art packages.
> * Ability to communicate in a clear and timely manner.
> * Find new contributors for things like the website.
> Why the hell does this need the involvement of source code?
> First, May I ask you calm down a little, theres a spate of posts from you
> and it seems you are getting a bit frustrated.
> This is like helping the wizards who are unaware of what it was like to
> be an apprentice. Most musicians don't know anything about computers, I
> dare you to find some who do. Most artists don't know anything about
> computers.. I dare you to find some who do. Same with video
> professionals.. While they still may know something about electrical
> engineering and designing a NTSC black generator from the ground up, you
> are not going to find a common ground in the code, or with puting
> requirements on people, to write source code. This is totally
> unacceptable, and this project and others will die with this approach.
> This is why Linux sucks and Ubuntu needs to be different..
> The position being advertised is for an art lead on a _development_
> project. This is not just a call for artwork etc, we have done that in
> the past and there is a place for submission on the wiki. We are looking
> for someone to coordinate and define the direction of the art, as well as
> make sure it is implemented in ubuntu studio. So while I appreciate that
> for users this stuff is not really suitable, for a member of a
> development team it is.
> What is the UBUNTU motto? Linux for human beings.
> Yep exactly. but it still takes people with knowledge to make it that way.
> Consider the zip idea I mentioned
> GTK themes are already done with archive files (.tar.gz). However this is
> more than just a theme, it is making sure that everything withing the
> theme works, the look and feel of the desktop, and much more, as
> mentioned in the above emails. Once again this is not just about users
> submitting themes, it is about an Art lead position in a development team.
> Also, bzr is not actually that hard to use, it takes less than an hour to
> learn competently (and I am not a coder before you jump on that). If you
> would just like to peruse the code, you can look at the files section, as
> linked from the pages corey gave:
> http://bazaar.launchpad.net/~ubuntustudio-dev/ubuntustudio-look/UbuntuStudio/files
> For anything that needs code, we could get packages that add special
> widgets and such.. Theming is really just data.. So why isn't it as
> simple as that.. Don't give me a lazy coder excuse.
> Please, I implore you to check out the actual situation before you make
> allegations that we are "lazy coders".
> Jussi Schultink (jussi01)
Kiernan, I completely empathize with your frustrations with Linux, but I
think your critique of Linux 'sucking' because it is not user-friendly is a
bit misplaced. It can't be seriously claimed that Linux is a bad system,
only that it is very difficult to use. However, many many people are okay
with this, because this lack of user-friendliness quite often comes as a
result of providing unparalleled versatility and stability.
Now, Ubuntu can quite fairly be criticized for having poor usability
because this distribution's focus is on being a user-friendly desktop (as
you mentioned). There is no doubt that Ubuntu is so far the best in this
regard, but there is still a long way to go before it can be claimed to be
truly easy to use for the average person. That's a part of the reason a lot
of us are on this list, though: to help work towards making this a better
project.
At this point, though, it is best to just accept that some things will
still take a lot of time to learn in Linux.
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