ένα upgrade πόσο θα βοηθούσε την κατάσταση?
rizitis
elahistos at yahoo.gr
Tue May 6 12:17:57 BST 2008
O/H Jimmy Angelakos έγραψε:
> Giannis Tsakiris wrote:
>
>> βοηθάτε παιδιά να το λύσουμε το πρόβλημα, γιατί είναι κρίμα... έχω
>> υπολογιστή, και υπολογιστή δεν έχω...
>>
>
> Αν απενεργοποιήσεις τα desktop effects, σου κάνει τα ίδια;
>
> Λέω, μήπως είναι μπάγκ του compiz...
>
>
> Μήτσος
>
Δεν ξέρω ρε παιδιά μήπως αυτό βοηθάει;
Note: setting memoryLimit=0 in ~/.xscreensaver
From: /usr/share/doc/xscreensaver-gl/README.gl
"If you are having problems with running the GL screenhacs from
xscreensaver,
but not from a window, please see
<http://www.jwz.org/xscreensaver/faq.html#gl-mem>, especially if you
are using nVIdia's GL implementation. This has appeared as a SIGSEGV
crash and as a failutre to allocate GL context. In particular:
1.I upgraded to 3.33, and xscreensaver won't run GL hacks any more (or
they run slowly), but they work fine from the command line.
Try editing your .xscreensaver file and changing the memoryLimit
setting to 0. Version 3.33 introduced the memoryLimit option as a
precautionary limit to prevent runaway memory use if one of the
display modes happened to be buggy; it prevents any program launched
by xscreensaver from allocating more than that much memory. It
defaults to 50M, which is a lot. However, apparently certain OpenGL
libraries (notably nVidia) do something strange that makes them appear
to allocate more than 128M of memory for every OpenGL program!
Consequently, those programs die on startup because they aren't able
to allocate memory. On some systems, memoryLimit doesn't cause the GL
programs to crash, but instead, causes them to run slowly
(non-accelerated.) Turning off the memory limit should work around
this."
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