Fwd: [UIFe] Improved Multi-monitor support for Unity2D

Gerry Boland gerry.boland at canonical.com
Thu Mar 15 00:10:16 UTC 2012

Resending as previous stuck in moderation queue:

Hello list!

To keep feature-parity with Unity, Unity2D has to make some UI changes
regarding Multi-Monitor support.

Key aspects of these changes include:
- launcher available on every screen, or just one screen (configuration
option still required in System Settings however)
- dash/hud appear on screen containing mouse when summoned
- launcher arrows/pips reflect if windows are on current monitor/other
- summon launcher using mouse by pushing against screen edge

Please find more details in the bug report:

Please let me know if this is problematic, else I'll request the UIFe
from the release team.
Many thanks

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