Return vs. Enter

Dougie Richardson ddrichardson at btinternet.com
Wed Nov 19 16:42:07 UTC 2008


On Wed, 19 Nov 2008 08:00:52 -0800
Dylan McCall <dylanmccall at gmail.com> wrote:

> On Wed, 2008-11-19 at 00:05 +0000, Dougie Richardson wrote:
> > On Tue, 18 Nov 2008 17:33:57 -0400
> > Joel Goguen <jtgoguen at gmail.com> wrote:
> > 
> > > In the documentation, users are directed to push the "Enter" or
> > > the "Return" key almost interchangeably.  Which is correct for the
> > > documentation, or does it really matter?
> > 
> > Oh no - please don't set this one off again!
> > 
> > Dougie
> > 
> 
> We /could/ do what a lot of games do, by having the symbol for Return
> beside the text label. For example, while Enter and Return change back
> and forth, the symbol for that key always stays the same. What's more?
> We have it in the Common script for fonts! Open up the Character Map,
> hit Ctrl + F (open Search -> Find), type Return and go!
> Here it is: ⏎
> If that didn't work... it's U+23CE
> 
> I realize it is not really wise to use such strange characters, but I
> think as long as it is a part of our default font set it should be
> fine. Otherwise, putting an image in-line couldn't hurt, either. To
> be clear, I think having the image alongside the text would clarify
> exactly what we mean without being too noisy..
> 
> 
> Thanks,
> -Dylan McCall

I can't see why this would be a problem because it should be supported
as a Unicode symbol so it wont affect translation. The problem is that
to use a symbol we would need to start every page explaining what it is
in its first use (this laptop I'm using now doesn't have an image for
example).

Still think its a storm in a teacup, yet every time it gets mentioned
everyone chips in and nothing changes in the end, lol.


-- 
Regards,

Dougie Richardson
http://blog.lynxworks.eu/




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