For Game Developers -- MirthKit

Chase Adams chase at curvedinfinity.com
Tue Aug 21 14:09:29 BST 2007


Hey all,
I posted on the forums and was told that those of you who subscribe to 
this list would also probably like to hear about this.

First, a picture:
http://www.mirthkit.com/arcade/FinityFlight/screenshot.png

 From the forum post:

Hey Everyone,
I'm an independent game developer, and a fan of OSS. For the last number 
of months I've been working on a project called MirthKit. In a couple 
words, its a multi-platform executable that runs script and assets 
downloaded from the internet.

-- In more than a few words, its a whole lot more than that. Its a game 
player, an arcade if you will (or at least will be soon...), that 
simplifies developing and publishing casual games. Its has a little bit 
of Flash and a little bit of XBOX Live Arcade in its inspiration, but I 
think it is better than either.

As I've done in the past with my games, I'd like the Ubuntu developer 
community to give it a whirl before moving onwards. Its still an early 
version, and has plenty of rough corners, but the foundations are in, 
and it works pretty rock-solidly. It includes a sort-of-game based on 
one of my previous games called Finity Flight, which was made in C++. 
Its mainly just there for you to see how the thing works though.

If you want to check it out, follow the link below. There's a bit of 
documentation (its by no means great though).

Link:
http://www.mirthkit.com

The script's language is based on Lua, but is very similar to C++ in 
syntax. You will probably find it very familiar. The API Reference has a 
link to the language's reference.
So you know, the entry point (where it starts reading scripts) is in 
./local/main.mnut

If you have any problems or questions, send me a mail or leave a message 
here.

Chase "curvedinfinity" Adams



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