For Game Developers -- MirthKit
Chase Adams
chase at curvedinfinity.com
Tue Aug 21 14:09:29 BST 2007
Hey all,
I posted on the forums and was told that those of you who subscribe to
this list would also probably like to hear about this.
First, a picture:
http://www.mirthkit.com/arcade/FinityFlight/screenshot.png
From the forum post:
Hey Everyone,
I'm an independent game developer, and a fan of OSS. For the last number
of months I've been working on a project called MirthKit. In a couple
words, its a multi-platform executable that runs script and assets
downloaded from the internet.
-- In more than a few words, its a whole lot more than that. Its a game
player, an arcade if you will (or at least will be soon...), that
simplifies developing and publishing casual games. Its has a little bit
of Flash and a little bit of XBOX Live Arcade in its inspiration, but I
think it is better than either.
As I've done in the past with my games, I'd like the Ubuntu developer
community to give it a whirl before moving onwards. Its still an early
version, and has plenty of rough corners, but the foundations are in,
and it works pretty rock-solidly. It includes a sort-of-game based on
one of my previous games called Finity Flight, which was made in C++.
Its mainly just there for you to see how the thing works though.
If you want to check it out, follow the link below. There's a bit of
documentation (its by no means great though).
Link:
http://www.mirthkit.com
The script's language is based on Lua, but is very similar to C++ in
syntax. You will probably find it very familiar. The API Reference has a
link to the language's reference.
So you know, the entry point (where it starts reading scripts) is in
./local/main.mnut
If you have any problems or questions, send me a mail or leave a message
here.
Chase "curvedinfinity" Adams
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