Framebuffer activation
Mikael Eriksson
miffe-miffe at telia.com
Tue Feb 1 07:46:39 CST 2005
Vincenzo Ampolo wrote:
> Matt Zimmerman wrote:
>
>>As a basis for USplash, we will need to start enabling the kernel
>>framebuffer in the initrd, if (and only if) the 'splash' option is passed on
>>the kernel command line (it is by default).
>>
>
> As i know to start the framebuffer you should add "vga=792" for 1024*768
> at 24 bits per pizel framebuffer. After that you will be able to change
> settings using "struct fb_var_screeninfo" (in some cases).
>
>
Perhaps we should switch to vesafb-tng, as it allows compiling vesafb as
module that can be inserted after boot. It also uses the video= instead
of vga=
http://dev.gentoo.org/~spock/projects/vesafb-tng/
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