[ubuntu-art] [Breathe] Merge trunk and packaging branches?
Cory K.
coryisatm at gmail.com
Sat Jul 18 01:39:22 BST 2009
Andrew SB wrote:
> On Fri, Jul 17, 2009 at 6:55 PM, Cory K.<coryisatm at gmail.com> wrote:
>
>> This is mostly a question for AndrewSB.
>>
>> I'm wondering if there's any reason why a BZR branch set up for Debian
>> packaging couldn't be considered an upstream? (as this is a native
>> package and we do it in Studio)
>>
>> If there is nothing glaring, I'm inclined to merge the two to reduce
>> some of the redundancy. We would do all our work there and I suspect the
>> build system would just ignore the other files/folders.
>>
>>
>
> No reason at all. I always though it was a bit redundant. None of the
> other files will be installed to the binary or end up on the user's
> system. In fact, having that stuff in the source package is probably a
> good thing as it would contain the complete one-canvas source SVGs. We
> could even add render_bitmap.py to the build process so that the
> package it truly "built from source."
>
> We should do go ahead and do this after the release...
As of now, the render_bitmap.py /has/ to be run manually. Ted Gould
would like figure out how to whole thing could be on xvfb, so it'd run
on a buildd. That will come later.
So yeah. This will be my next project after 0.50 is released and makes
it into the archive.\
-Cory K.
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