[ubuntu-art] Art council/open team
Cory K.
coryisatm at ubuntu.com
Sun Apr 12 04:01:03 BST 2009
Smartboy wrote:
> On Sat, Apr 11, 2009 at 7:40 PM, Cory K. <coryisatm at ubuntu.com> wrote:
>
>> We are a listless bunch. Very little direction and nothing to hold us
>> together. (sorry to be critical. I think we need more of it)
>>
>> I was rolling around the idea of an art council to set rules and
>> guidelines. Define what we are and what we hope to achieve. A 4 member
>> group or so.
>>
>> But besides that, what would it do?
>>
>> Hell, I even question if this "team" of ours should be open and is a
>> moderated team of old-timers and knowledgeable folks something we should
>> have? All very tricky. Should anyone be on the art team? Might hurt
>> somebody's feelings but I often wonder "Who are you and why is your
>> opinion important?" Now this is not something I think of when someone
>> takes the time to detail out *why* they have their opinion. It's the
>> crazy 1-liners like "That's ugly." or "I don't like brown." So!? Ok. Bit
>> of a rant that one. :P
>>
>> So who are we? What's our future?
>>
>> I'm just kinda throwing this out there. Maybe I'm nuts.
>>
>
> Well, a page to define what we are not might be nice. IE, a page that
> explains that we do not develop for the default Ubuntu artwork (that
> is Canonical's art team's job)
This is pretty much done now AFAIK.
> but for the community package. I think
> that giving the impression that the 'team' (if you would call it that)
> was open is actually in line with Ubuntu's philosophy, rather than it
> giving the impression that you have to be some Picasso in order to
> join the team. Yes, we do get the bad, but what is the good without
> the bad?
>
I think to some degree, being a bit exclusionary might be a good thing.
Why can't someone's inclusion on the team be based on some merit/metric.
Not something I've really worked out a solid opinion on. Just a thought.
-Cory K.
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