Windows Vista hardware requirements

Daniel Stone daniel at fooishbar.org
Sat Sep 10 09:19:04 CDT 2005


On Sat, 2005-09-10 at 08:59 +0100, Mark Shuttleworth wrote:
> Daniel Robitaille wrote:
> >While I see Breezy's hardware requirements increasing slightly compared
> >to Hoary and Warty (my small 256mb desktop seems a bit more sluggish
> 
> Xgl, glitz... there's a lot of bling coming down the pipeline, and as
> Linux becomes more desktop oriented the temptation for developers to
> layer bling on bling will increase. Hopefully the discipline of public
> source code will limit that effect, but my gut feel says we should be
> careful not to berate MSFT for bloatware till we've cut OO.o2 down to size.

Even with all the brilliant crack that we're dragging down, I still
don't see us getting up to those stratospheric requirements.  EXA will
accelerate Composite just fine on i128 (Number #9 Imagine hardware),
which was a joke in 1996, and is even worse now.  Xgl doesn't have any
onerous hardware requirements whatsoever, unless you want to run like
seven videos all alpha-blended, in which case I'd posit that you need
help anyway.

So yeah, hardware requirements of that order would have to come from
some apps with phenomenally heavy X requirements, not the mere presence
of OpenGL-accelerated servers.  We can do that on embarassingly low-end
hardware just fine. :)




More information about the sounder mailing list