Large Binary Files
David Ingamells
david.ingamells at mapscape.eu
Thu Oct 14 11:44:48 BST 2010
Mark A. Flacy wrote:
> On Wed, 2010-10-13 at 22:05 -0700, Chris Hecker wrote:
>
>>> But is locking even necessary in this day and age when we can allow
>>> merging in most major SCMs?
>>>
>> You can't merge most binary files, at least the ones used in game
>> development. How do you merge an mp3?
>>
>
> Then why have files that you can't merge under version control at all?
> It's almost like using a hammer to drive screws.
>
>
That remark is so naive (as is the metaphor), but off the top of my
head how about:
- because those binary files are part of a larger whole.
- because bzr is about MUCH more than merging.
- because the binary file versions also need managing - and the best
place to do that is together with the files that use them.
In the right circumstances using a hammer to drive a screw is the most
effective way to work - ask many joiners!
It wouldn't work with oak, but with pine the result is strong enough for
many purposes.
David.
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