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Mark A. Flacy wrote:
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<pre wrap="">On Wed, 2010-10-13 at 22:05 -0700, Chris Hecker wrote:
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<pre wrap="">But is locking even necessary in this day and age when we can allow
merging in most major SCMs?
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<pre wrap="">You can't merge most binary files, at least the ones used in game
development. How do you merge an mp3?
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<pre wrap=""><!---->
Then why have files that you can't merge under version control at all?
It's almost like using a hammer to drive screws.
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That remark is so naive (as is the metaphor), but off the top of my
head how about:<br>
<br>
- because those binary files are part of a larger whole.<br>
- because bzr is about MUCH more than merging.<br>
- because the binary file versions also need managing - and the best
place to do that is together with the files that use them.<br>
<br>
In the right circumstances using a hammer to drive a screw is the most
effective way to work - ask many joiners!<br>
It wouldn't work with oak, but with pine the result is strong enough
for many purposes.<br>
<br>
<div class="moz-signature"><font color="#808080"><font size="1"><font
face="Arial">David.</font></font></font><br>
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