Deferred Edgy Ideas for Feisty
Eero Tamminen
oak at helsinkinet.fi
Mon Dec 4 19:08:09 UTC 2006
Hi,
On Monday 04 December 2006 17:32, Wesley Hearn wrote:
> I am looking through the games and some that stand out are lbreakout2, X
> NetHack, Gweled(if we remove the gnome deps), Frozen-Bubble, and maybe
> PySol.
My list of light SDL or plain X games not requiring 3D HW is something like:
* Puzzle games:
- Rocks'n'Diamonds
- Mirrormagic
- Enigma (needs Lua)
- Lmarbles
- Icebreaker
- Xdemineur
- Xjig (8-bit visuals only)
* Shooters:
- Xgalaga
- Xsoldier
- Xkobo/KoboDeluxe
- Powermanga
- Penguin command
- Abuse-SDL
- Defendguin
- Maelstrom/SdlRoids (or Agendaroids/Vectoroids)
- Barrage
- Boom + FreeDoom gfx (no need for shareware wad)
* Board/card games:
- Xmahjongg
- Xpente
- Baduki (Go)
- Cgoban
- Concentration
- Xpat2/xfreecell (or PySol if python is not a problem)
- Xarchon
- Hangman
* Platformer:
- Circus Linux
- Super Tux
- Scavenger
- Bobobot
- Xevil
- Xrick
* Arcade games:
- Xinvaders 3D (wireframe)
- Rock dodger
- Koules (8-bit X visuals only)
- Xbill
- Battalion
- Tower toppler
- Lbreakout
- Xboing
- Ltris
- XJewel
- XWelltris
- CXHextris
- Xlogical
- GemDropX
- SDL_paradroid/Freedroid
* RPG / strategy:
- Nethack
- FreeCiv
- Crimson fields
- Lgeneral
* Multiplayer:
- Xscorch
- Xpilot
- Luola
- Heroes
- XBlast/X-Bomber
- Double Dash
Most of these can be found from the Happypenguin and work just fine with
underpowered hardware, I'm not sure how many of them can be found from
Ubuntu. Maybe somebody could go through the list and wean out the ones
that aren't readily available?
I think Nexuiz etc. 3D stuff usually takes quite a lot of disk space.
Re-implementations of classic games are usually pretty small and
fill nicely free 10 minutes now and then.
- Eero
> > Eero,
> > That's actually a really good point and I think we should take
> > that into consideration. One of the problems I have noticed is users
> > complaining about xubuntu becoming more bloated or slower and I am
> > under the impression that it's not our fault but more so a side affect
> > of ubuntu-base getting more and more added to it, so i think keeping
> > with "light" games for the xubuntu defaults would be a really wise
> > decision.
> >
> > -Adam
> >
> > On 12/3/06, Eero Tamminen <oak at helsinkinet.fi> wrote:
> > > Hi,
> > >
> > > On Sunday 03 December 2006 16:46, Jani Monoses wrote:
> > > > > What about some non-de attached games like Battle for Wesnoth or
> > > > > something? <g>
> > > >
> > > > no chance of getting those in main :) I think they're better suited
> > > > on
> > >
> > > a
> > >
> > > > game centric derivative I'd say.
> > >
> > > What about some small SDL (or plain X11) games?
> > >
> > > They take less memory and are faster than the Gnome variants,
> > > many of them work just fine on P166 with 96MB RAM.
> > >
> > >
> > > - Eero
> > >
> > > --
> > > xubuntu-devel mailing list
> > > xubuntu-devel at lists.ubuntu.com
> > > https://lists.ubuntu.com/mailman/listinfo/xubuntu-devel
> >
> > --
> > -=:Max:=-
> > --OpenPGP key: 5DBFA065--
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