[Bug 509184] [NEW] balazar crashed with SIGSEGV in PyEval_EvalFrameEx()

Klaus Doblmann klaus.doblmann at gmail.com
Mon Jan 18 15:23:45 UTC 2010


Public bug reported:

Binary package hint: balazar

the game crashed when starting a new game

ProblemType: Crash
Architecture: amd64
CrashCounter: 1
Date: Mon Jan 18 16:22:03 2010
DistroRelease: Ubuntu 10.04
ExecutablePath: /usr/games/balazar
InstallationMedia: Ubuntu 10.04 "Lucid Lynx" - Alpha amd64 (20100113)
InterpreterPath: /usr/bin/python2.6
NonfreeKernelModules: wl
Package: balazar 0.3.4.ds1-6
PackageArchitecture: all
ProcCmdline: /usr/bin/python -O /usr/games/balazar
ProcEnviron:
 LANG=de_AT.utf8
 SHELL=/bin/bash
ProcVersionSignature: Ubuntu 2.6.32-10.14-generic
SegvAnalysis:
 Segfault happened at: 0x7fc874010372:	movl   $0xffffffff,0x158(%rax)
 PC (0x7fc874010372) ok
 source "$0xffffffff" ok
 destination "0x158(%rax)" (0x431b0158) not located in a known VMA region (needed writable region)!
SegvReason: writing unknown VMA
Signal: 11
SourcePackage: balazar
StacktraceTop:
 ?? ()
 PyEval_EvalFrameEx ()
 PyEval_EvalCodeEx ()
 PyEval_EvalFrameEx ()
 PyEval_EvalFrameEx ()
Tags: lucid
Title: balazar crashed with SIGSEGV in PyEval_EvalFrameEx()
Uname: Linux 2.6.32-10-generic x86_64
UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare

** Affects: balazar (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-crash lucid

-- 
balazar crashed with SIGSEGV in PyEval_EvalFrameEx()
https://bugs.launchpad.net/bugs/509184
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