[Bug 521940] [NEW] Frames per second counter uses game-time, not real time
Paul Sladen
ubuntu at paul.sladen.org
Sun Feb 14 23:38:58 UTC 2010
Public bug reported:
Binary package hint: openbve
The frame-per-second (FPS) counter displayed by toggling Ctrl-x, or on
the F10 debug screen uses game-time, not real time. Consequently when
running the simulation at 5x normal speed (Ctrl-j) the frame time will
show a value 0.20 times its correct value; eg. 20 frames per second is
shown as 4 frames per second.
Ideally the FPS calculation should use real time so that it is not
skewed by simulation variables.
** Affects: openbve (Ubuntu)
Importance: Low
Status: Confirmed
** Changed in: openbve (Ubuntu)
Importance: Undecided => Low
** Changed in: openbve (Ubuntu)
Status: New => Confirmed
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Frames per second counter uses game-time, not real time
https://bugs.launchpad.net/bugs/521940
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