[Bug 516368] [NEW] Prboom crash after play new game

Ing. Forigua ingforigua at ubuntu.com
Wed Feb 3 01:33:53 UTC 2010


Public bug reported:

Binary package hint: prboom

when i start prboom game, at the main menu >> new game, prbomm crash

prboom:
  Instalados: 2:2.5.0+dfsg1-5
  Candidato: 2:2.5.0+dfsg1-5
  Tabla de versión:
 *** 2:2.5.0+dfsg1-5 0
        500 http://archive.ubuntu.com lucid/universe Packages
        100 /var/lib/dpkg/status

it is a terminal out

prboom v2.5.0 (http://prboom.sourceforge.net/)
I_SetAffinityMask: manual affinity mask is 1
M_LoadDefaults: Load system defaults.
 default file: /home/diego/.prboom/prboom.cfg
 found /usr/share/games/doom/doom1.wad
IWAD found: /usr/share/games/doom/doom1.wad
PrBoom (built Nov  7 2009), playing: DOOM Shareware
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
V_Init: allocate screens.
 found /usr/share/games/doom/prboom.wad
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
 adding /usr/share/games/doom/doom1.wad
 adding /usr/share/games/doom/prboom.wad
W_InitCache

M_Init: Init miscellaneous info.
R_Init: Init DOOM refresh daemon - 
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures Flats Sprites 
R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables R_InitPatches 
P_Init: Init Playloop state.
I_Init: Setting up machine state.
I_InitSound:  configured audio device with 1024 samples/slice
I_InitSound: sound module ready
S_Init: Setting up sound.
S_Init: default sfx volume 8
HU_Init: Setting up heads up display.
I_InitGraphics: 640x480
I_UpdateVideoMode: 640x480 (nofullscreen)
V_InitMode: using 8 bit video mode
I_SetRes: Using resolution 640x480
I_UpdateVideoMode: 0x60000000, SDL buffer, direct access
ST_Init: Init status bar.
G_DoPlayDemo: playing demo with doom/doom2 v1.9 compatibility
P_GetNodesVersion: using normal BSP nodes
I_SignalHandler: Exiting on signal: signal 8
I_ShutdownMusic: removing /tmp/prboom-music-nubDE0
I_ShutdownSound: 

Tomorrow i test with source code

ProblemType: Bug
Architecture: i386
Date: Tue Feb  2 20:26:52 2010
DistroRelease: Ubuntu 10.04
InstallationMedia: Ubuntu 9.10 "Karmic Koala" - Release i386 (20091028.5)
NonfreeKernelModules: nvidia
Package: prboom 2:2.5.0+dfsg1-5
ProcEnviron:
 PATH=(custom, no user)
 LANG=es_CO.utf8
 SHELL=/bin/bash
ProcVersionSignature: Ubuntu 2.6.32-12.16-generic
SourcePackage: prboom
Uname: Linux 2.6.32-12-generic i686

** Affects: prboom (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: apport-bug i386 lucid

-- 
Prboom crash after play new game
https://bugs.launchpad.net/bugs/516368
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