[Bug 180342] Re: adventure crashed with SIGSEGV in __libc_start_main()

Kees Cook kees at ubuntu.com
Wed Sep 16 20:49:18 UTC 2009


** Description changed:

  Binary package hint: bsdgames
  
  When saving my game in adventure, the following happens:
  
  save
  I can suspend your adventure for you so you can resume later, but
  you will have to wait at least 45 minutes before continuing.
  Is this acceptable?
  yes
  
  OK
  What would you like to call the saved version?
  bluebear
  Segmentation fault (core dumped)
  
  ProblemType: Crash
  Architecture: amd64
  Date: Fri Jan  4 14:06:26 2008
  DistroRelease: Ubuntu 8.04
  ExecutablePath: /usr/games/adventure
  NonfreeKernelModules: fglrx
  Package: bsdgames 2.17-11
  PackageArchitecture: amd64
  ProcCmdline: adventure
  ProcCwd: /home/mathias
  ProcEnviron:
   SHELL=/bin/bash
   PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
   LANG=de_DE.UTF-8
  Signal: 11
  SourcePackage: bsdgames
  StacktraceTop:
   ?? ()
   ?? ()
   ?? ()
   ?? ()
   __libc_start_main () from /lib/libc.so.6
  Title: adventure crashed with SIGSEGV in __libc_start_main()
  Uname: Linux pearce 2.6.24-2-generic #1 SMP Thu Dec 20 17:58:55 GMT 2007 x86_64 GNU/Linux
  UserGroups: adm admin audio cdrom dialout dip fax floppy fuse lpadmin netdev plugdev powerdev sambashare scanner tape video
+ SegvAnalysis:
+  Segfault happened at: 0x400e63 <time at plt+275>:	xor    0x408120(,%rax,8),%rcx
+  PC (0x00400e63) ok
+  source "0x408120(,%rax,8)" (0x004402f0) not located in a known VMA region (needed readable region)!
+  destination "%rcx" ok
+ SegvReason: reading unknown VMA

-- 
adventure crashed with SIGSEGV in __libc_start_main()
https://bugs.launchpad.net/bugs/180342
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