[Bug 367514] [NEW] Empire game randomly segfaults

Nick Cleveland nikclev at hotmail.com
Sun Apr 26 19:13:00 UTC 2009


Public bug reported:

Binary package hint: empire

While playing the Empire game, the game randomly segfaults. I can't seem
to reproduce a specific situation that creates the crash, but most games
segfault. Resuming from a previous save doesn't seem to produce a
segfault at the same spot, so I'm not sure how to reproduce this other
than playing the game for a bit. It seems to happen more as the game
goes along, but I've had games segfault early and others take quite a
while. I run the game from the command line with "empire" and no
automated crash reporting tools pop up, I'm not sure how to debug the
program but I'm willing to do whatever is required to pin the crash down
to the Empire package or some other package/lib it calls.

Ubuntu Release 9.04
Package: Empire 1.7-3
Expectation: Game would play to completion
Actual result: Game randomly segfaults

As the game is OLD and not supported by Ubuntu I completely understand
if there isn't much anyone can/will do about this, just figured letting
the developers know is better than just keeping silent.

ProblemType: Bug
Architecture: amd64
Dependencies:
 libgcc1 1:4.3.3-5ubuntu4
 gcc-4.3-base 4.3.3-5ubuntu4
 findutils 4.4.0-2ubuntu4
 libncurses5 5.7+20090207-1ubuntu1
 libc6 2.9-4ubuntu6
DistroRelease: Ubuntu 9.04
NonfreeKernelModules: fglrx
Package: empire 1.7-3
ProcEnviron:
 LANG=en_US.UTF-8
 SHELL=/bin/bash
SourcePackage: empire
Uname: Linux 2.6.28-11-generic x86_64

** Affects: empire (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-bug

-- 
Empire game randomly segfaults
https://bugs.launchpad.net/bugs/367514
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