[Bug 358590] [NEW] Wesnoth becomes unresponsive when game starts

mish mishd at fastmail.fm
Thu Apr 9 16:56:54 UTC 2009


Public bug reported:

Binary package hint: wesnoth

When I open wesnoth, the menus work fine, I choose a campaign, go
through the stories leading up to it, and it all works fine so far. Then
the game begins and wesnoth becomes unresponsive. One cpu goes to 100%.
Closing the window does nothing, killall wesnoth doesn't work, and I end
up having to do kill -9

I have tried this several times, trying different campaigns and the
behaviour is consistent. I have tried running it from the command line
and the output seems normal.

I am running jaunty 64 bit with intel graphics. The output of lshw is
attached if you want to look at the exact graphics stuff.

ProblemType: Bug
Architecture: amd64
Dependencies:
 
DistroRelease: Ubuntu 9.04
Package: wesnoth None [modified: /var/lib/dpkg/info/wesnoth.list]
PackageArchitecture: all
ProcEnviron:
 PATH=(custom, user)
 LANG=en_GB.UTF-8
 SHELL=/bin/bash
SourcePackage: wesnoth
Uname: Linux 2.6.28-11-generic x86_64
UnreportableReason: This is not a genuine Ubuntu package

** Affects: wesnoth (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-bug

-- 
Wesnoth becomes unresponsive when game starts
https://bugs.launchpad.net/bugs/358590
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