[Bug 358590] [NEW] Wesnoth becomes unresponsive when game starts
mish
mishd at fastmail.fm
Thu Apr 9 16:56:54 UTC 2009
Public bug reported:
Binary package hint: wesnoth
When I open wesnoth, the menus work fine, I choose a campaign, go
through the stories leading up to it, and it all works fine so far. Then
the game begins and wesnoth becomes unresponsive. One cpu goes to 100%.
Closing the window does nothing, killall wesnoth doesn't work, and I end
up having to do kill -9
I have tried this several times, trying different campaigns and the
behaviour is consistent. I have tried running it from the command line
and the output seems normal.
I am running jaunty 64 bit with intel graphics. The output of lshw is
attached if you want to look at the exact graphics stuff.
ProblemType: Bug
Architecture: amd64
Dependencies:
DistroRelease: Ubuntu 9.04
Package: wesnoth None [modified: /var/lib/dpkg/info/wesnoth.list]
PackageArchitecture: all
ProcEnviron:
PATH=(custom, user)
LANG=en_GB.UTF-8
SHELL=/bin/bash
SourcePackage: wesnoth
Uname: Linux 2.6.28-11-generic x86_64
UnreportableReason: This is not a genuine Ubuntu package
** Affects: wesnoth (Ubuntu)
Importance: Undecided
Status: New
** Tags: amd64 apport-bug
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Wesnoth becomes unresponsive when game starts
https://bugs.launchpad.net/bugs/358590
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