fslint menu items still gone...

NoOp glgxg at sbcglobal.net
Mon Nov 14 19:04:40 UTC 2016


On 11/14/2016 10:03 AM, rikona wrote:
> On Mon, 14 Nov 2016 07:09:41 +0000
> Colin Law <clanlaw at gmail.com> wrote:
> 
>> On 14 Nov 2016 6:19 a.m., "NoOp" <glgxg at sbcglobal.net> wrote:
>> >
>> > On 11/09/2016 02:57 PM, rikona wrote:  
>> > > I formatted/reinstalled 16.04 and things are going well except
>> > > for a very few items. I use fslint all the time - it is an
>> > > important pgm for me, but it is still useless because the menu
>> > > bar is still blank and thus I can't really do anything useful
>> > > with the pgm.
>> > >
>> > > I left /home the same with the reinstall so it might be that
>> > > something there is causing the problem. I could not find anything
>> > > in hidden files that seemed to relate to fslint, so not sure what
>> > > it might be.
>> > >
>> > > Seems that fslint uses python and gtk. Is it possible that I have
>> > > the wrong versions installed and/or activated? I have gtk2 and
>> > > gtk3 and a gazillioin files related to gtk. I think I have python
>> > > 3.5 and python 2.7 and a gazillioin files related to python. If I
>> > > do have the wrong versions, could I possibly build fslint on this
>> > > box and get it to work with the installed versions and/or get the
>> > > versions I need without mucking up the existing install?
>> > >
>> > > Can someone please check to see if fslint has an active menu bar,
>> > > with items listed, in 16.04? Perhaps the available build of
>> > > fslint is too old to run properly in 16.04?
>> > >
>> > > As far as I can tell, everything works except the menu bar - I can
>> > > search for dups, for example, and they are found and displayed. I
>> > > just can't tell the pgm what to do with the dups it found...
>> > >
>> > > I'd like very much to get this running and would greatly
>> > > appreciate any help in fixing this.
>> > >
>> > > Thanks,
>> > >
>> > >   rikona  
>> >
>> > There are no menus in the top/active menu bar:
>> > http://write.flossmanuals.net/fslint/common-interface-items/
>> > http://www.pixelbeat.org/fslint/  
>> 
>> That is what I suspected when I asked the op right at the start
>> whether he was sure there should a menu.
> 
> I am sure there are menu items - I checked this carefully. Here is a
> photo of the menus in the top/active menu bar:
> 
> https://s19.postimg.org/7ad6hcrzn/fslint_menus01.jpg
> 
> [I had to use a photo since the sub items go away when setting up a
> screen capture]
> 
> As you can see, there are items in the menu bar, as well as sub-menus
> and sub-sub-menus. 
> 
> Also, if you check the *current* fslint code, you will find the EXACT
> wording for each of the menu items in the current code, as well as
> code to set up that item on the menu. It does not appear that the menu
> items were removed from the current code.
> 
> As I said, I have not been able to see these items in any 16.04 flavor,
> but it seems as though they should be there.
> 
> 
> 

Interesting... thanks for the screen capture. Could be that I have menu
items turned off or set to appear on the window itself (as I mentioned I
don't use Unity). I'll reset and see if I can recreate.




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