Explain to me again why Unity is so great...
Tom H
tomh0665 at gmail.com
Sat Apr 23 21:12:57 UTC 2011
On Sat, Apr 23, 2011 at 12:59 PM, Steven Susbauer <steven at too1337.com> wrote:
> On 4/22/11 5:12 PM, NoOp wrote:
>>> Having used Unity all cycle with multiple monitors and apps I find
>>> this feedback surprising. I was going to go point by point addressing
>>> how multitasking works in Unity, but instead I made a video of how I
>>> use it to highlight my points. If anything to me Unity feels like
>>> GNOME 2.x multitasking on steroids:
>>>
>>> Web: http://castrojo.blip.tv/file/4997614/
>>> Download: http://blip.tv/file/get/Castrojo-HowIMultitaskInUnity835.ogv
>>
>> Worth downloading to view at will, but it's 34.5MB so make sure you have
>> the bandwidth connection before attempting the downlad.
>
> That's pretty interesting. His Unity workflow is more or less exactly
> how my workflow has been when using Mac OS X for years, including the
> left hand "dock" and "Exposé" for application windows. I guess it's not
> too hard to figure out the design inspiration, and not too surprising,
> it's been mentioned that Ubuntu designers were using Macs at least for
> 10.04, because Ubuntu was unfamiliar[1].
>
> I happen to like the Mac interface, so I guess I don't really have room
> to continue to complain about Unity, but I've always appreciated the
> classic look when I use Linux.
>
> [1]
> http://jordanopensource.org/freeplanet/article/new-ubuntu-design-created-apple-mac
Very much like OS X - and I like it. I'll repeat my previous criticism
of Unity's look; you can't reduce the size of the launcher enough (for
my taste), to the extent that I find the look jarring and won't use
it...
I'm not surprised that the designers were using Macs; MS's designers
were "caught" doing the same a few years ago. It's somewhat
embarrassing though; especially since, with a little effort, you can
have a Linux-nly design workflow.
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