Gamming problem

Santiago Hernández Lemes santi84 at gmail.com
Tue Jul 22 14:48:39 UTC 2008


Hi! Thanks for your reply...

I have Running Desktop Effects in Ubuntu 8.04 in 1440 x 900.

I have tried to change game resolution, 1280 * 1024, 1200 * 768, 800 * 600
and nothing, my games freezes...

I have also a problem with some movies, for example, Big Buck Bunny and
Elephants dream, they freeze when there is much movement in the screen...
for example, when the rabbit is running... It is a quite extrange but
happends, this was working fine two weeks ago, but suddenly I started to
experiment this kind of problems in movies, especially in HD ones...

I reinstalled all codecs from Synaptic, but everything continues working
bad.

I think that something is wrong, but I dont know what!

Thanks in advance...

2008/7/22 David Vincent <dvincent at sleepdeprived.ca>:

> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> looks good to me.  you've got the nvidia driver working and direct
> rendering is on.
>
> are you running desktop effects?  what version of ubuntu are you
> running?  what is your screen resolution?
>
> - -d
>
>
>
> Santiago Hernández Lemes wrote:
> > This is my GLXINFO, please someone tell me if this is OK!
> >
> > Thanks in advance!
> >
> > /name of display: :0.0
> > display: :0  screen: 0
> > direct rendering: Yes
> > server glx vendor string: NVIDIA Corporation
> > server glx version string: 1.4
> > server glx extensions:
> >     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
> >     GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
> >     GLX_EXT_texture_from_pixmap, GLX_ARB_multisample,
> GLX_NV_float_buffer,
> >     GLX_ARB_fbconfig_float
> > client glx vendor string: NVIDIA Corporation
> > client glx version string: 1.4
> > client glx extensions:
> >     GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
> >     GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
> >     GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig,
> > GLX_SGIX_pbuffer,
> >     GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
> >     GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,
> >     GLX_EXT_framebuffer_sRGB, GLX_NV_present_video
> > GLX version: 1.3
> > GLX extensions:
> >     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
> >     GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
> >     GLX_EXT_texture_from_pixmap, GLX_ARB_multisample,
> GLX_NV_float_buffer,
> >     GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
> > OpenGL vendor string: NVIDIA Corporation
> > OpenGL renderer string: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!
> > OpenGL version string: 2.1.2 NVIDIA 173.14.05
> > OpenGL extensions:
> >     GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
> >     GL_ARB_fragment_program, GL_ARB_fragment_program_/
> > /shadow,
> >     GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
> >     GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
> >     GL_ARB_pixel_buffer_object, GL_ARB_point_parameters,
> > GL_ARB_point_sprite,
> >     GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
> >     GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
> >     GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
> >     GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
> > GL_ARB_texture_float,
> >     GL_ARB_texture_mirrored_//repeat, GL_ARB_texture_non_power_of_//two,
> >     GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
> >     GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
> > GL_ARB_vertex_shader,
> >     GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
> >     GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
> >     GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
> >     GL_EXT_blend_equation_//separate, GL_EXT_blend_func_separate,
> >     GL_EXT_blend_minmax, GL_EXT_blend_subtract,
> > GL_EXT_compiled_vertex_array,
> >     GL_EXT_Cg_shader, GL_EXT_depth_bounds_test,
> GL_EXT_draw_range_elements,
> >     GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
> > GL_EXT_framebuffer_//multisample,
> >     GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
> >     GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
> >     GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
> > GL_EXT_point_parameters,
> >     GL_EXT_rescale_normal, GL_EXT_secondary_color,
> >     GL_EXT_separate_specular_//color, GL_EXT_shadow_funcs,
> >     GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
> >     GL_EXT_texture_compression_//s3tc, GL_EXT_texture_cube_map,
> >     GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
> >     GL_EXT_texture_env_dot3, GL_EXT_texture_filter_//anisotropic,
> >     GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
> > GL_EXT_texture_mirror_clamp,
> >     GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
> >     GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
> >     GL_IBM_texture_mirrored_//repeat, GL_KTX_buffer_region,
> > GL_NV_blend_square,
> >     GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
> >     GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
> >     GL_NV_fragment_program_option, GL_NV_fragment_program2,
> >     GL_NV_framebuffer_multisample_//coverage, GL_NV_half_float,
> >     GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
> >     GL_NV_occlusion_query, GL_NV_packed_depth_stencil,
> > GL_NV_pixel_data_range,
> >     GL_NV_point_sprite, GL_NV_primitive_restart,
> GL_NV_register_combiners,
> >     GL_NV_register_combiners2, GL_NV_texgen_reflection,
> >     GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
> >     GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
> >     GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
> >     GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
> > GL_NV_vertex_program,
> >     GL_NV_vertex_program1_1, GL_NV_vertex_program2,
> >     GL_NV_vertex_program2_option, GL_NV_vertex_program3,
> >     GL_NVX_conditional_render, GL_SGIS_generate_mipmap,
> > GL_SGIS_texture_lod,
> >     GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
> >
> >    visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
> >  id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
> >
> ------------------------------//------------------------------//----------
> > 0x21 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
> > 0x22 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
> > 0x24 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
> > 0x25 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
> > 0x26 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
> > 0x27 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
> > 0x28 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
> > 0x29 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
> > 0x2a 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
> > 0x2b 24 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
> > 0x2c 24 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
> > 0x2d 24 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
> > 0x2e 24 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
> > 0x2f 24 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
> > 0x30 24 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
> > 0x31 24 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
> > 0x32 24 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
> > 0x33 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
> > 0x34 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
> > 0x35 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
> > 0x36 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
> > 0x37 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
> > 0x38 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
> > 0x39 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
> > 0x3a 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
> > 0x3b 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
> > 0x3c 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
> > 0x3d 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
> > 0x3e 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
> > 0x3f 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
> > 0x40 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
> > 0x41 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
> > 0x42 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
> > 0x43 24 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
> > 0x44 24 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
> > 0x45 24 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
> > 0x46 24 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
> > 0x47 24 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
> > 0x48 24 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
> > 0x49 24 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
> > 0x4a 24 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
> > 0x4b 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
> > 0x4c 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
> > 0x4d 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
> > 0x4e 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
> > 0x4f 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
> > 0x50 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
> > 0x51 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
> > 0x52 24 dc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
> > 0x53 24 dc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
> > 0x54 24 dc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
> > 0x55 24 dc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
> > 0x56 24 dc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
> > 0x57 24 dc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
> > 0x58 24 dc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
> > 0x59 24 dc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
> > 0x5a 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
> > 0x5b 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
> > 0x5c 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
> > 0x5d 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
> > 0x5e 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
> > 0x5f 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
> > 0x60 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
> > 0x61 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
> > 0x62 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
> > 0x63 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
> > 0x64 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
> > 0x65 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
> > 0x66 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
> > 0x67 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
> > 0x68 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
> > 0x69 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
> > 0x6a 24 dc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
> > 0x6b 24 dc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
> > 0x6c 24 dc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
> > 0x6d 24 dc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
> > 0x6e 24 dc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
> > 0x6f 24 dc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
> > 0x70 24 dc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
> > 0x71 24 dc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
> > 0x23 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
> > 0x72 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
> > 0x73 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
> > 0x74 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
> > 0x75 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
> > 0x76 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
> > 0x77 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
> > 0x78 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
> > 0x79 32 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
> > 0x7a 32 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
> > 0x7b 32 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
> > 0x7c 32 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
> > 0x7d 32 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
> > 0x7e 32 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
> > 0x7f 32 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
> > 0x80 32 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
> > 0x81 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
> > 0x82 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
> > 0x83 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
> > 0x84 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
> > 0x85 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
> > 0x86 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
> > 0x87 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
> > 0x88 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
> > 0x89 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
> > 0x8a 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
> > 0x8b 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
> > 0x8c 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
> > 0x8d 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
> > 0x8e 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
> > 0x8f 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
> > 0x90 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
> > 0x91 32 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
> > 0x92 32 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
> > 0x93 32 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
> > 0x94 32 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
> > 0x95 32 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
> > 0x96 32 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
> > 0x97 32 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
> > 0x98 32 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon/
> >
> >
> > 2008/7/21 David Vincent <dvincent at sleepdeprived.ca
> > <mailto:dvincent at sleepdeprived.ca>>:
> >
> > Santiago Hernández Lemes wrote:
> >> Hello everybody!
> >
> >> I have a little problem running games in Ubuntu,
> >
> >> I have installed some games, and I  cant see them very good, not in
> >> quality, but the movements are a little bad.
> >> for example, in neverball, the ball runs and stop for less than a
> > second
> >> ans start moving again, and it continue doing this, like in other
> > games
> >> that requires graphic acceleration.
> >> I had windows vista in this pc, and games like pro evolution
> > soccer ran
> >> ok, like GTA 3 and others, but in Ubuntu, they dont.
> >
> >> I have a geforce 7000m, with official nvidia drivers instaled, my
> >> glxgears said:
> >
> >> 4036 frames in 5.0 seconds = 807.098 FPS
> >> 3398 frames in 5.0 seconds = 679.211 FPS
> >> 3353 frames in 5.0 seconds = 670.509 FPS
> >> 4013 frames in 5.0 seconds = 802.370 FPS
> >> 3678 frames in 5.0 seconds = 735.472 FPS
> >> 3961 frames in 5.0 seconds = 792.145 FPS
> >> 3407 frames in 5.0 seconds = 681.133 FPS
> >> 2859 frames in 5.0 seconds = 571.662 FPS
> >> 3524 frames in 5.0 seconds = 704.685 FPS
> >> 4064 frames in 5.0 seconds = 812.698 FPS
> >
> >> and I hace direct rendering ok...
> >
> >> Someone knows what happens?
> >
> >> Thanks
> >
> >> --
> >> --------------------------------------------------------------
> >> Santiago Hernández
> >> http://www.tulugar.com.uy
> >> http://www.twitter.com/santius
> >> --------------------------------------------------------------
> >
> >
> > open a terminal and type "glxinfo" at the prompt.  send us the output,
> > that should get us started.  i have a geforce go5700 and i get 3500+ fps
> > from glxgears (which, btw, is not a good benchmark tool but *is* an
> > excellent "does my glx work" tool).
> >
> >
> > regards,
> >
> > -d
>
> - --
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>
>
>
> > --
> > --------------------------------------------------------------
> > Santiago Hernández
> > http://www.tulugar.com.uy
> > http://www.twitter.com/santius
> > --------------------------------------------------------------
>
>
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>
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> DpZGZFhHsgwdbaEBDVSy/HA=
> =dmit
> -----END PGP SIGNATURE-----
>
>
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-- 
--------------------------------------------------------------
Santiago Hernández
http://www.tulugar.com.uy
http://www.twitter.com/santius
--------------------------------------------------------------
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