fglrx and fgl_glxgears
Karl Auer
kauer at biplane.com.au
Sun Jul 29 15:34:06 UTC 2007
Hi there.
Under Dapper, fglrx and acceleration worked perfectly. After MUCH
futzing around, I now have it working under Feisty.
However, bsflag looks quite different - there is a sort of speckly
effect on any moving surfaces. Does anyone know how to smooth that out?
And how do people normally compare fgl_glxgears info? The FPS values I
get depend entirely on how big I make the window! Is there some standard
window size people use?
Regards, K.
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Karl Auer (kauer at biplane.com.au) +61-2-64957160 (h)
http://www.biplane.com.au/~kauer/ +61-428-957160 (mob)
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