[ubuntu-studio-devel] Feature Spec Discussion: Desktop Agnostic
Len Ovens
len at ovenwerks.net
Tue Sep 1 21:31:12 UTC 2015
On Tue, 1 Sep 2015, Timo Jyrinki wrote:
> 2015-09-01 1:15 GMT+03:00 Len Ovens <len at ovenwerks.net>:
>> on all flavours... well maybe not Unity (actually I think I did, but
>> disliked it so much, I gave up), Unity is a beautiful experience and
>> entertaining, but does not make "work" as easy for me.
>
> It depends on the user, but for me it has been the most suitable for
> work. The first reason it gives the biggest amount of screen space to
I understand that and that is why I added the "for me". The real coment I
have about Unity though, is that it is harder to make audio work as well
as with any other DE. It is not impossible for sure, but it is harder. KDE
has some known DE issues with some of our (GTK based) audio apps that are
"won't fix" at least for now. But KDE does not seem to interfere with
audio too much... provided pavucontrol gets used to play with PA and not
kmix. Kmix works ok but is missing some functionallity.
Studio comes with 4 workspaces and I use them all because I am often
working on more than one project. It is not uncommon for me to have as
many as ten windows open in any one workspace. I could use editor/terminal
tabs, but find it much nicer to be able to directly look from one window
to the next without having to find the right tab. I do have dual monitors
(and would welcome another) and feel that is a common thing for the
workflows we deal with. (a photographer I know was using dual monitors 15
years ago in windows) Without dual monitors I would normally end up with 6
workspaces.
> the apps which I like, and the second reason is that the Super + 1-9
> hotkeys are enough for me to quickly start + switch between key apps
> dragged to the launcher. Super + F for recent files/file search and
DE hotkeys tend to interfere with application hotkeys. This is as true for
Ardour in Linux as it is for Protools on another platform.
> But, it depends, like said. For some/many users it's seen as clunky UI
> that's mouse driven but meant for touch screens from design
> perspective. In my opinion that's only the surface.
Clunky? no, I don't think so. Hard to make good use of, yes for me it is.
The idea that there is no systray or that many applications are prevented
from using it does not help either. I have one custom made one I use as
well as qjackctl. We also ship some other applications that use the
Standard systray. This is functionallity I would miss with unity. Not
having a applications menu is the biggest minus. The search based
application starting just doesn't work for me. Whatever search term I use
always seems to be the wrong one... my brain just doesn't seen to think
the way the search engine designer does. WHen I finally do get a screen
that includes the app I want, the app is at the bottom of a scroll :P
Using the bar on the left is fine, but it does not hold enough apps and
again takes longer than a standard menu does to start things.
My other problem with loosing the menu is that a menu makes finding an
application you don't know about easier. As a new user, I made much use of
the menu to find out what applications there were and tried them all out.
Unity does not provide this at all... I have tried putting xfce's menu in
there to use but was unable to make is work in a seamless manner. If
Studio was a one workflow distro, Unity could probably work really well...
but so could any other DE. Unity would also need pavucontrol installed if
I remember correctly.
--
Len Ovens
www.ovenwerks.net
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