[Bug 967002] Re: FFe: Sync blender 2.62-1 (universe) from Debian testing (main)

Micah Gersten launchpad at micahscomputing.com
Tue Apr 3 06:31:37 UTC 2012


** Changed in: blender (Ubuntu)
     Assignee: (unassigned) => Micah Gersten (micahg)

-- 
You received this bug notification because you are a member of Ubuntu
Sponsors Team, which is subscribed to the bug report.
https://bugs.launchpad.net/bugs/967002

Title:
  FFe: Sync blender 2.62-1 (universe) from Debian testing (main)

Status in “blender” package in Ubuntu:
  Triaged

Bug description:
  Please sync blender 2.62-1 (universe) from Debian testing (main)
  Explanation of FeatureFreeze exception:
  2.61 FTBFS: https://launchpad.net/ubuntu/+archive/test-rebuild-20120328/+build/3327657/+files/buildlog_ubuntu-precise-i386.blender_2.61-2_FAILEDTOBUILD.txt.gz

  On upstream they released Blender 2.62. Here's a changelog from their
  website:

  A number of new features were added, including render layers and passes, multi GPU rendering and selection of GPU device, improved sampling for complex environment maps, border rendering, BVH caching for faster rendering of camera fly-throughs, and new shading nodes for color correction and a checkerboard texture node.
  Object tracking support has been added, so that not only camera animation can be reconstructed from footage, but also the animation or transformation of objects in the scene. This comes along with many improvements to the tracking user interface and tools.
  Many new UV editing tools were added: an advanced interactive stitch tool, to align and join together UV islands. A subdivision surface aware UV unwrapping to reduce stretching. Seam marking in the UV editor, and a tool to compute seams for islands. Sculpting tools to grab UVs and relax or pinch unwraps.
  The boolean modifier now uses the Carve library, which should give much improved results. This library is more stable and faster, resolving old well-known limitations of our previous library. The general workflow and options available in the user interface are unchanged, usually the modifier will simply run faster and produces a better output mesh. However there also some changes in behavior.
  The Remesh modifier is a tool for generating new mesh topology based on an input surface. The output follows the surface curvature of the input, but its topology is a uniform distribution of quads. It can generate smoothed output or tag sharp features to better capture corners.
  The game engine user interface was polished, editing text objects in the user interface and through the python API has been made easier, full screen and antialiased rendering has been improved, along with various other changes.
  A Second Life compatibility option was added for exporting armatures, along with a number of other fixes related to transformations and armatures. There is also a new development team that will try to improve the Collada integration further in following releases.
  Matrices and vectors math classes were improved in various ways. Column-major access was changed to more standard row-major access and easier access for rows, columns, translation was added. Vectors now can have arbitrary size, and matrices are now pretty printed in the console.
  Network render now has support for version control systems, render engines, point cache baking jobs, and a new web interface was added, along with a number of other improvements. There were also features added to After Effects export, X3D export, Atomic Blender PDB import, MHX import, UV layout export, and Screencast Keys.
  Other new features include: improved bump map quality in the viewport, various new dynamic paint options, international text copy and paste and editing in the text editor, longer names and file paths, drag and drop parenting in the outliner, new theme's preset system and many more changes.
  As usual, each release includes a long list of bug fixes. For Blender 2.62, we have fixed 205 bugs in existing features.

  Changelog entries since current precise version 2.61-2:

  blender (2.62-1) unstable; urgency=low

    * New upstream release (Closes: #661063)
      + debian/patches: #0002 dropped (applied upstream)
      + debian/patches: #0010 dropped (applied upstream)
      + debian/patches: #0012 dropped (applied upstream)
      + debian/patches: #0013 dropped (applied upstream)
    * debian/control: libglew-dev b-deps fixed
    * debian/control: libboost-dev added to b-deps
    * debian/control: Standards-Version bumped to 3.9.3
    * debian/rules: Ocean Sim support added (Closes: #659442)

   -- Matteo F. Vescovi <mfv.debian at gmail.com>  Mon, 12 Mar 2012
  19:04:53 +0100

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/blender/+bug/967002/+subscriptions



More information about the Ubuntu-sponsors mailing list