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<pre style="word-wrap: break-word; white-space: pre-wrap; ">== What was done engineering wise? ==
* Still blocked on the testing front - we are still working on the definition of re-usable, reference, automated test cases for Unity and Compiz
* Taskforce #1 finishing the integration of the new autopilot; finishing the integration of an alt-tab switcher automated test; good news: there is at least a new automated test for the launcher reveal feature
* Taskforce #2 is blocked on refactoring a large amount of code to allow for unit testing individual parts of compiz, and the window stacking algorithm in particular
* Build infrastructure: didrocks and ev completed adjustments to the tarmac / jenkins interactions
* Build support: Gord worked on migrating unity components to use a split test suite configuration (unit tests run during the build, vs user acceptance tests run separately)
* libunity and libdee API changes to improve multi-scope performance and robustness
* work on a preview system for the dash
* continuation of the work on the nux test suite
* Unity bug fixing - Overall, there are 6 SRU-1 fixes released, 20 blocked in the release queue, 13 in progress. See <a class="moz-txt-link-freetext" href="https://launchpad.net/unity/+milestone/4.26.0">https://launchpad.net/unity/+milestone/4.26.0</a>
== What's about to land that might impact the other teams? ==
* Nothing this week
== Dependencies on other teams, blocking items ==
* None this week
== Blueprints ==
None
== Release targetted bugs being worked on/monitored ==
(no changes since last week) </pre>
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