[Unity] Release meeting 2012-05-25

David Barth david.barth at canonical.com
Fri May 25 13:07:56 UTC 2012


=== What was done engineering wise? ===

  * Compiz: gles branch merge still ongoing. It is a big hunk of work 
that refactors the primary rendering pipeline. Updates needed to the 
branch are tracked with the gles tag in launchpad 
https://bugs.launchpad.net/compiz/+bugs?field.tag=gles
  * Sam has solved the white window problem with nvidia drivers, and 
will be making the fix SRU-able
  * Shell: Andy and Marco continuing to be awesome working on the design 
backlog, and general bug fixes.
  * Indicators: porting continuing to GMenu, and tests being added to 
indicator libraries.
  * QA: Autopilot has been extracted again from unity, while leaving the 
unity specific emulators and tests in the unity codebase.

=== What's about to land that might impact the other teams and release 
as a whole? ===

  * Small Unity SRU release uploaded to 'proposed' based on a few 
cherry-picked fixes

=== Summary of bugs working on by team (reasonably reliable) ===

See individual projects for now.

=== Dependencies on other teams to make deliverables, blocking items, 
release wide concerns? ===

None


David, on behalf of Tim





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