New release of Blobwars 1 with DFSG music and sound

Micah Gersten micahg at ubuntu.com
Fri Feb 18 02:07:29 UTC 2011


On 02/14/2011 12:50 AM, Micah Gersten wrote:
> On 02/13/2011 03:58 PM, Guus Sliepen wrote:
>> Hello everyone,
>>
>> I'm emailing you because back in 2008, it was announced that the music and
>> sound in Blobwars was non-free (or at least, lacking copyright information and
>> therefore non-distributable). All of you were involved in the discussion about
>> what to do, according to my email archive.
>>
>> Hans de Goede (from Red Hat) and I have found replacement music and sounds with
>> CC-BY, CC-BY-SA, GPL and BSD licenses. We have also, in cooperation with
>> Parallel Realities, set up a SourceForge project where development of Blobwars
>> continues. We have just released version 1.18, with the new music and sound:
>>
>> http://blobwars.sourceforge.net/
>>
>> The music was found via Simuze.nl, a site that recently closed, but was similar
>> to Jamendo.com. Music from three artists (DJ Sjors, Ambick and SinQ) has been
>> selected. The artists have all been contacted, and were all very positive about
>> the use of their music in Blobwars, and ensured we could use version 3.0 of the
>> CC-BY and CC-BY-SA licenses for their music.
>>
>> The sound was taken from various other FOSS games, and in some cases generated
>> from scratch by Hans. Tracking all the license information and ensuring proper
>> attribution was tedious, but has been done. The in-game credits are complete,
>> and I have also created a DEP-5 compliant debian/copyright file, which has all
>> the information in a machine-parsable format.
>>
>> We believe we have fixed the copyright and distributability issues, but if you
>> still find problems, let us know.
>>
>> Blobwars 1.18 has been tested on Linux and Windows, I invite the BSD
>> maintainers to check if it still compiles on your platforms, if not let me
>> know.
>>
> Thank you for the update, I see this is in Debian sid.  I'll look at
> getting this version sync'd to Ubuntu.
>
> Thanks,
> Micah
>

I've actually started working on this, but it seems to fail since the
build has -Werror and we end with a lot of warn_unused_result being
failed on.  If anyone has more experience with this package or time to
work on this, I can give you my diff.

Thanks,
Micah



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