[ubuntu-mono] [Bug 516356] Re: MonoDevelop ignores Console.ReadLine()

Tyler Burton 516356 at bugs.launchpad.net
Mon Oct 4 21:44:49 UTC 2010


This bug is still present in Ubuntu 10.04 and MonoDevelop 2.2

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MonoDevelop ignores Console.ReadLine()
https://bugs.launchpad.net/bugs/516356
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Status in “monodevelop” package in Ubuntu: Confirmed

Bug description:
Binary package hint: monodevelop

Create a brand new console project and add the following lines of code:

Console.WriteLine("Hello!");

string input = Console.ReadLine();

Console.WriteLine("The input was: " + input);


The expected output is:

Hello!
[user enters text and hits enter]
The input was: [user entered text]

The actual output is:

Hello!
The input was:

However if you actually run the compiled program from the terminal using "mono [exe]" it works just fine.






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