Unity8 & Mir Weekly Report May 24, 2013
Kevin Gunn
kevin.gunn at canonical.com
Fri May 24 18:52:40 UTC 2013
Hi all,
hope all finds you well.
Please find the Mir/Unity8 UI team weeklies
br,kg
*Unity8 & Mir Weekly Report**
*May 24, 2013*
*
*Current Team Theme*
- Integrate Unity8 onto Mir
- Improve Unity8 testing
- Mir build out to support Unity8
- As always live action here
-
https://blueprints.launchpad.net/ubuntu/+spec/client-1303-unity-ui-iteration-0
-
https://blueprints.launchpad.net/ubuntu/+spec/client-1303-mir-phone-iteration-0
- and all the dependent blueprints
*Acheived this week**
*
- Unity8 on Mir
- broke out window management functionality into a seperate layer from
the Unity8 shell, to become a seperate project
- instructions to recreate updated frequently here
http://studio.sketchpad.cc/gmY0M6iqeh (note its pure development)
- still not landed due to coordination with some platform-api changes
being landed
- Mir
- Began mulit client stress testing
- discovered a couple of race condition bugs with this, delivered
fixes to continue
- delivered some composition refactoring to lay ground work for
composition bypass
- iterated on stack depth for tracking z order and for shell to
manage focus
- Unity8 UI
- landed qt based mock lightdm that can be used for test as well as demo
- Met with design to review current launcher & folding icon proto
- Continued investiation into Qt bug effecting memory use of
listviewwithpageheader, working towards upstreamable solution
- Landed directional drag area for launcher (to better handle edge
swipe)
- Few more tweaks to infographic/greeter staged to land
- reviewed with design on analog calendar design to use for indicator
& delivered draft API doc per SDK team process
- some additional work in dev branch for snap decision notifications
- MP'd changes for i18n
*Shooting for next week*
- Mir
- continue work supporting Unity8-mir window management, clean up
toward landing
- dependency on platform-api changes to land first
- continue effort on composition bypass
- first get bypass working, then focus on dynamic, then logic of
turning off/on
- address stack depth focus support once Unity8-mir wm lands
- continue multiclient stress test towards CI, possibly start on low
mem tests
- focus on simplifying install of mir as system compositor for free
gfx driver based dektops
- Unity8 UI
- create some shaders for blurring lock screen of app underneath
- Continue shell-mir integration work
- Continue discussion w/ design on indicators
- followup on launcher, implement design feedback
- Land phablet greeter in lightdm flow (includes no-password or
one-password login, user backgrounds, and demo infographics)
- work on directional drag area use by stage & panel/indicator
- continue investigation into mem use associated with
listviewwithpageheader (LVWPH as you might see it in the bp's)
- greeter on mir integration (if we can land mir)
*Risks and Issues*
- ongoing changes from usability testing/design iterations, really need
to lock down by june
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