Ubuntu Kernel Team meeting minutes, 2010-03-16

Jeremy Foshee jeremy.foshee at canonical.com
Wed Mar 17 01:50:35 GMT 2010


On Tue, 2010-03-16 at 17:44 -0700, Bryce Harrington wrote:
> On Tue, Mar 16, 2010 at 12:18:12PM -0700, Brad Figg wrote:
> >   * I am reworking the way the arsenal scripts gather and process bugs
> > so that I can extend the 'reach' of the script deeper into the
> > backlog. I'll probably do a rather intense round of bug processing
> > during the lull after release freeze.
> 
> I'll be happy to share some advice based on my experience using the
> scripts if you have questions or just want to bounce around ideas.

As this was my bullet point, I'd love to chat with you about some ideas
I am having as to how to solve this. Thanks for being willing to
discuss.

> 
> >   * I sent out an e-mail to the c-k-t list (meant to send to the k-t
> > list) regarding a wiki page describing the rationale for automated bug
> > processing. Please provide some feedback. I'd like to get this URL
> > integrated into the arsenal scripts soon.
> 
> Sounds like a really good idea - any further details on this?  Sounds
> like something worth putting into arsenal in general for X as well as
> the kernel.

This one is also mine. I am forwarding the e-mail I sent to c-k-t. The
subject is "Automated Bug Processing wiki page"

> 
> > === Blueprints: kernel-lucid-kms (sconklin / apw) ===
> > We are seeing a lot of issues with i945 and older graphics cards,
> > which includes all the atom netbooks.  This is looking to be new
> > occurance of the i915.powersave problems, we will disable powersaving
> > for these 'older' cards by default.
> 
> Yeah I've heard this is needed for a lot of cards.  I would suggest it
> might be a good idea to have a troubleshooting page in wiki, sort of
> like I do with X bugs, that defines the problem briefly, indicates how
> to test for if you really do have the bug, lists known ways to work
> around the issue, and gives a paint-by-numbers way to report the bug in
> a way that makes it simple for the developers to fix.
> 
> Bryce
> 

Thanks!

~JFo




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