Xgl in Dapper

Travis Watkins alleykat at gmail.com
Tue Feb 21 15:47:15 GMT 2006

On 2/21/06, Philip Axer <paxer at nyware.de> wrote:
> That is true.
> I have no deeper knowledge of the architectural design of both concepts,
> and I'm far away to be an X expert, but possibly aiglx could turn out to
> beat fgl in near future.
> But since I don't know perhaps someone should teach me :)

aiglx is certainly better than xgl from a design point of view, as xgl
is a completely seperate xserver that needs to run on top of the xorg
xserver to work and aiglx is a part of the xorg xserver. Also, the
hardware support is basically the same as Xglx, as what they both need
to work is GLX_EXT_texture_from_pixmap which proprietary nvidia and
ati drivers currently don't support. Basically, aiglx is what we
eventually want and it's only disadvantages seem to be lack of Xvideo
support and small bugs with non-fullscreen OpenGL apps.

Travis Watkins

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