Unity became low graphics after upgrade to 14.04.5 LTS (Xenial HWE stack)
Amr Ibrahim
amribrahim1987 at hotmail.com
Thu Sep 22 13:30:57 UTC 2016
Hello Marco and everyone,
Unity is still in low graphics mode after upgrading to 14.04.5 LTS (Xenial HWE stack).
Here is the output:
:~$ /usr/lib/nux/unity_support_test -p
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD KAVERI (DRM 2.43.0, LLVM 3.8.0)
OpenGL version string: 3.0 Mesa 11.2.0
Not software rendered: yes
Not blacklisted: yes
GLX fbconfig: yes
GLX texture from pixmap: yes
GL npot or rect textures: yes
GL vertex program: yes
GL fragment program: yes
GL vertex buffer object: yes
GL framebuffer object: yes
GL version is 1.4+: yes
Unity 3D supported: yes
Regards,
Amr
On 05/05/16 17:13, Amr Ibrahim wrote:
No, I didn't change anything. What else can I do to debug this?
On 05/05/16 16:37, Marco Trevisan wrote:
Il 26/04/2016 08:24, Amr Ibrahim ha scritto:
Thanks Marco. Here it is:
:~$ /usr/lib/nux/unity_support_test -p
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RS780 (DRM 2.43.0, LLVM 3.6.0)
OpenGL version string: 3.0 Mesa 11.0.2
Not software rendered: yes
Not blacklisted: yes
GLX fbconfig: yes
GLX texture from pixmap: yes
GL npot or rect textures: yes
GL vertex program: yes
GL fragment program: yes
GL vertex buffer object: yes
GL framebuffer object: yes
GL version is 1.4+: yes
Unity 3D supported: yes
Mh, weird...
So, you changed something in CCSM or for some reason the environment
variable UNITY_LOW_GFX_MODE is set?
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