llvm 3.7 broken in mint because upstream

Robie Basak robie.basak at ubuntu.com
Sat Dec 19 15:16:37 UTC 2015


Forwarding to the mailing list. Please make sure you keep discussions on
the mailing list so that others can follow and help, and find
information when searching in the future.

I'm not an expert in this area, so I can't help further, sorry. One
forum post you linked to asks "Is there anyway to impact this process?".
It's important to understand both that anyone can help, but also that
nothing is likely to happen in the timescale you want unless someone
does step up to help.

Robie

----- Forwarded message from Jarkko Korpi <jarkko_korpi at hotmail.com> -----

Date: Sat, 19 Dec 2015 13:29:36 +0000
From: Jarkko Korpi <jarkko_korpi at hotmail.com>
To: Robie Basak <robie.basak at ubuntu.com>
Subject: RE: llvm 3.7 broken in mint because upstream

I don't really understand this 64bit/32bit thing. Even you have 64bit linux, you need 32bit libraries to get things working. I think most of the games are still 32bit (assuming, cant proof). Anyway cant play games because lacking extensions. See the other link I provided. It explains quite well what's wrong by Feral (game porter studio).

> Date: Sat, 19 Dec 2015 12:23:15 +0000
> From: robie.basak at ubuntu.com
> To: jarkko_korpi at hotmail.com
> CC: ubuntu-devel-discuss at lists.ubuntu.com
> Subject: Re: llvm 3.7 broken in mint because upstream
> 
> On Sat, Dec 19, 2015 at 11:10:44AM +0000, Jarkko Korpi wrote:
> > Now the issue. Oipaf doesnt provide llvm 3.7 compiled packages so I could have more recent opengl extensions because 
> > 
> > "When Ubuntu will provide an llvm that properly build on i386."
> 
> I'm not familiar with the details, but it looks like llvm-toolchain-3.7
> is available in Ubuntu on amd64, but not on i386 due to a build failure:
> 
> http://packages.ubuntu.com/source/wily/llvm-toolchain-3.7
> 
> I've filed a bug on this for you to help you track the i386 issue:
> https://launchpad.net/bugs/1527865
> 
> Don't most gamers use 64 bit installs nowadays though? In that case
> 64 bit builds should work even if 32 bit is left behind. What am I
> missing?
> 
> > This is not only a problem with Linux mint.
> 
> Please contribute! Patches are always welcome.
> 
> Hope that helps,
> 
> Robie
 		 	   		  

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