nicolo.chieffo at gmail.com
Fri Mar 6 11:49:19 UTC 2009
Thanks for your answer Mat.
Well, maybe if every menu item in the applet has an icon, it could
really look cluttered...
Maybe it would look better (and less cluttered) to not list all the
quit options there, but just display the classical 2 options (Quit and
Log Out) and then present the 2 beautiful dialogs (one of which pops
when you do ctrl-alt-del)
On Fri, Mar 6, 2009 at 12:29 PM, Mat Tomaszewski
<mat.tomaszewski at canonical.com> wrote:
> Nicolò Chieffo wrote:
>> quote from the blog:
>> "A couple of people have said that the menu looks “sparse” or “bare”
>> but I think it sets the right direction and we’ll be continuing with
>> this approach as we touch other parts of the system."
>> OMG: he wants to remove icons from everywere!!!!
> I'm sure that is not the case :)
> The "less is more" philosophy is neither new, nor obsolete. I personally
> believe that "less" and "more" can co-exist, but there's a very fine line
> between "sparseness" and making your desktop look like an aircraft cockpit.
> Ultimately, it all comes down to carefully considering every single element
> of the UI in the broader context of overall look&feel, use case scenarios
> I've got my part in the decision to remove the icons from the fusa applet
> and I can see why it is controversial. I think part of that comes from the
> fact that almost all other menus use icons, and there seems to be lack of
> We're in the process of reviewing each decision that was taken and building
> future plans based on that. The developer community feedback in this process
> is (as always) essential.
> Thanks a lot for all the comments so far.
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