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Hey everyone,<br>
<br>
as you probably know already, PS is our upstream for a lot of
desktop components nowadays (Unity, compiz, webapps, indicators,
multi touch stack…).<br>
The past cycle has been a real ride in term of features, which spawn
the release team, translation team and documentation team with
FFe/UIFe. We need to discuss a way to ease the process in both ways
with all involved parts.<br>
<br>
Seeing the importance of those components on our stack today, I
think for instance that having a standing FF/UIF exception as we
have for GNOME components in ubuntu will make sense. However, the
counter-part will be that PS will work on getting things landing
only when they are ready, to avoid further and further refinements
(and additional documentation changes) as we had in the past just to
"match the date gate". So this one can clearly be a win-win
situation.<br>
<br>
Also, I want to discuss about what can land in a SRU. Little (few
pixel move) change, not really impacting the documentation may want
to be considered. We currently have 2 examples we can discuss in the
session:<br>
<br>
- <a href="https://bugs.launchpad.net/unity/+bug/1043808">https://bugs.launchpad.net/unity/+bug/1043808</a>
(Dash:
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Preview activation doesn't have instant feedback). Design worked on
a spinner to partially address this one. This is a behavior change
in some way, for a transient state, however it can be completely
acceptable in a SRU as it will make the quantal experience better
and don't change doc/add new strings, and so on.<br>
<br>
- Another one is the ribbon on the application lens for
software-center content. This one is giving (due to pixelized images
with the magazines) a lot of headaches to design and they would want
to remove it. This specific case is an UI change, but doesn't seem
it would impact the understanding of the lens.<br>
<br>
We can base the UDS discussion on those examples to see how we can
get the process smoother and more reliable for everyone in the next
cycle and going on. :)<br>
<br>
Cheers,<br>
Didier<br>
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