Empty "Create Document" menu
awalton at gnome.org
Wed Oct 29 19:17:34 GMT 2008
On Wed, Oct 29, 2008 at 2:26 PM, petr bug <petr.bug at gmail.com> wrote:
> 2008/10/29 A. Walton <awalton at gnome.org>:
>> On Wed, Oct 29, 2008 at 12:21 PM, petr bug <petr.bug at gmail.com> wrote:
>>> 2008/10/29 A. Walton <awalton at gnome.org>:
>>>> It's perfectly supported as designed. Put some template in ~/Templates
>>>> and enjoy. If you want to push it to new users, put it in
>>>> /etc/skel/Templates and every new user gets them.
>>> Where can user put the templates? To ~/Templates dir? No way, he/she
>>> does not know that information!
>> Seems you do though.
> I (as a C programmer) did not know that such directory exist
> yesterday. Ordinary users are even less likely to know since they
> generally do not have computer science degree. I (as a accountant who
> does nothing with computers) still do not know.
You do not need to be a C programmer nor do you need a computer
science degree to open your home folder and see a folder named
"Templates", wonderfully translated into the language you read. And
you do know, as you just told me what directory it was yourself an
>> Funny how we don't give users credit for being
>> able to find out even the most trivial of trivialities.
> How can user know where the directory is or where to find out where it
> is described?
So here's the problem indicated here: it's not discoverable enough of
a feature. So why don't we talk about why it's not discoverable, and
try to solve that problem? We can add some documentation to point
people here in Help, for example. This is a very good reason to file a
bug, like this one I just filed for you:
Feel free to add your notes or suggestions to how we can make this
> Of course, if user knows what directory it is then it is easy. Dialog
> with check boxes will be even easier.
>> Save the dialog and button twiddling for something that's
>> harder to manage, like which volumes appear on your desktop (as GVFS,
>> Hal aren't as easy to manage as a folder).
> I do not see why we can not have both dialogs. They do not compete.
They compete for time, from people like me and you, time in bugs, time
in I/O, and on. They distract us from real issues, like one I pointed
out. We have better ways to spend our time working on Nautilus. It's a
very nasty solution to a very trivial problem, which is the entire
point I was making.
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