<br style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;" class="gmail_quote"><br>On Wed, Nov 24, 2010 at 2:21 PM, Thorsten Wilms <<a href="mailto:t_w_@freenet.de">t_w_@freenet.de</a>> wrote:<br>
><br>> Ok, so we want to express high performance. But not performance by brute<br>> force, no big machines, but rather by making the most of what you get,<br>> by being small and light. Associations:<br>> * Swallow<br>
> * Dart<br>> * Ultra-light planes and gliders<br>><br>> Some of these could be abstracted to shapes and colors.<br><br>I can see efficient performance working as a flavor.<br>I have as I mentioned at uds particularly favoring the the idea of a bird/ flight. Flight tends to imply agility/speed, freedom, seeing things for a not a commonly seen perspective. These are all powerful in the imagery they produce, at least in my mind. You say the next step is abstracting colors and shapes. Shapes I can see how, but how do we know which colors to restrict? How do we judge the value tritone color sheme vs. a monotone one , for example. Sorry if this is super obvious, but I'm still learning.<br>
<br>
<br>Why only by-sa? doesnt cc-by work as well? is the clause sharealike all that important? or are you saying that by-sa the most restrictive license the artist can put on it, and still have it be acceptable?<br><br><br>
@Charlie<br>>A point to keep in mind is that Xubuntu normally has used the same scene for the wallpaper and the GDM<br><br>I cant see that adding any restrictions to what we can and cannot accept.<br><br>@Charlie<br>Currently the color pallete is pretty limited to tones of 1 color, would the inclusion of other colors be a problem?<br>
<br><br>--<br>Saleel<br><br>