Virtual Magnifying Glass
Sven Jaborek
sven-tek at gmx.de
Sat Jun 17 11:35:32 BST 2006
Hi Felipe
Hi List
Am Freitag, den 16.06.2006, 21:12 -0300 schrieb Felipe Monteiro de
Carvalho:
> On 6/16/06, Sven Jaborek <sven-tek at gmx.de> wrote:
> > Thats the hardest task, defining what the interface will need.
> >
> > Any ideas and hints on this are welcome.
>
> One idea I just had. We should make the interface procedural. An
> object oriented interface is a challenge to be accessible across
> multiple languages.
>
> If we need something similar to object orientation we can just use
> structures to share information, like a primitive object-orientation.
>
hmm, i have not thought about the kind of structure to transmit yet.
The first thing i thought was, lets use network sockets to communicate
with the core.
But dbus wants to implement such things too:
http://www.freedesktop.org/wiki/Software/dbus
"Currently the communicating applications are on one computer, but
TCP/IP option is available and remote support planned."
Does anyone know how computer games communicate player positions? That
might be a high performance solution to look at.
regards, Sven
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